The only goal in NDS emulation on GP2X must be "arcade" games that use upper screen for action and lower screen for score, lifes and info not really necessary to the game.
My wish list:
1. Game save states
2. Mapping keys
3. Configurable Joy sensitive (In a lot of games it behaves too fasssst!:) Maybe a implementation of a "configurable dead zone" may help
;)
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I´ve managed to play spike on my Palm T3 with palmmame 20!!!! Incredible how good it is!!!!! So nice to play it (and hear it again) ;)
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Waiting for a release ;)