Blocks V1.0


RailWar

Still Fresh
Joined
Aug 16, 2006
Messages
9
Blocks, v1.0
It is a logical game.

download on archive.gp2x.de

blocksGP2X.jpg


It is necessary to throw blocks (from one
up to three for time) to the central field so that groups of blocks
with identical color were created. If in such group will be 3
or more blocks such group will be gone from a field and will
release a way to other blocks, which rested against it.

This program has been wrote on pascal (design and debug in Delphi
and colpile to GP2X in freepascal win32 for linux-arm. Source included
in archive. In the project it has been used JEDI-SDL, demo by Guyfawkes,
GMenu2X by Massimiliano "Ryo" Torromeo and lybraries by Kounch.

More Information......
 
Last edited by a moderator:
Wow.. Pascal :) Haven't coded in that in the last 20+ years!
So you can just link with the SDL lib?
Thought names would get mangled somehow.
Game looks good - why isn't this entered into the homebrew competition??
 
i was just about to ask the same thing, well either way, thanks for the game (cant wait to play it!)
 
Hi,
Well, I'll make in next version adjust font's parameters (name, size, color) inside each skin.
For competition... My english isn't well and I not read half news. ;)
 
shinneri, I have 2.0.0 and don't try this on others firmwares.
Can you to do next. Need connect gadget to pc and run usbnet with telnet.
Next in terminal window on pc write
>root
enter empty password
>cd /mnt/sd/blocks (or other path for blocks)
>./blocks.gpe
and say me what written in terminal.
Thanks for anvance
 
Eugene posted on Dec 12 2006 at 02:07 AM said:
shinneri, I have 2.0.0 and don't try this on others firmwares.
Can you to do next. Need connect gadget to pc and run usbnet with telnet.
Next in terminal window on pc write
>root
enter empty password
>cd /mnt/sd/blocks (or other path for blocks)
>./blocks.gpe
and say me what written in terminal.
Thanks for anvance
Would I need Linux to do this? I run Win2K. If I don't need linux, let me know and I'll download whatever's needed to try this. :)
 
Last edited by a moderator:
shinneri posted on Dec 12 2006 at 09:30 AM said:
Would I need Linux to do this? I run Win2K. If I don't need linux, let me know and I'll download whatever's needed to try this. :)

Nope. You'd need a telnet client and an USB network to your GP2x. I believe everything you need is written on the wiki, under "enabling usb networking under windows" or something like that.

I'll give it a try, too.
 
Last edited by a moderator:
Now I've tried it. It is an excellent game!

However, even though my GP2x is convinced it runs firmware 2.1.2, it still ran perfectly. So Shinneri, I can't help you with the bug reports, 'coz I got no bugs here :)

Still, as I said, excellent game! Thanks, Eugene.
 
I am glad, that you liked game :D
shinnery, In what directory you have copied game?
You have correctly unpacked archive? The tree with subdirectories
sound, pics, music, data, save and with files blocks.gpe and blocks.png
should be created. Check it in Explorer on GP2X
 
Eugene posted on Dec 12 2006 at 06:54 AM said:
I am glad, that you liked game :D
shinnery, In what directory you have copied game?
You have correctly unpacked archive? The tree with subdirectories
sound, pics, music, data, save and with files blocks.gpe and blocks.png
should be created. Check it in Explorer on GP2X
Ah, got it working. My zip program didn't extract the folders right.

I haven't got to trying it yet, but I will. :)
 
Last edited by a moderator:
Eugene posted on Dec 11 2006 at 11:13 AM said:
Blocks, v1.0
This program has been wrote on pascal (design and debug in Delphi
and colpile to GP2X in freepascal win32 for linux-arm.

...so now that I'm addicted, is the Win32 version available for download anywhere?
 
Last edited by a moderator:
perishabl, I have win32 version too, but it need me only for debug. Its size 320x240 and on my monitor with 1280*1024 it is very little. ;) If you want to have it, I can sent by email. Nessesary SDL ddls there are on www.libsdl.org
 
Eugene posted on Dec 11 2006 at 10:13 PM said:
Blocks at v1.0
It is a logical game.

download on archive.gp2x.de

blocksGP2X.jpg


This program has been wrote on pascal (design and debug in Delphi
and colpile to GP2X in freepascal win32 for linux-arm. Source included
in archive. In the project it has been used JEDI-SDL, demo by Guyfawkes,
GMenu2X by Massimiliano "Ryo" Torromeo and lybraries by Kounch.

More Information......


Hi Eugene :)

I am using the Win32 freepascal myself to code windows programs using JEDI-SDL, but I am now interested in creating GP2X programs using the compiler.

I know from you (and others) that a linux-arm version of freepascal for Win32 is possible, but I am not sure how to go about setting up freepascal to allow this.

Using the Win32 version would mean that I wouldn't have to muck around with a Linux distro, etc first.

Would you have some instructions/tips that you could give me to allow me to setup the linux-arm compiling stuff for Win32 freepascal to get it working?

cheers,
Paul.

paul_nicholls@NoSpam.hotmail.com

Remove "NoSpam." to send email.
 
Last edited by a moderator:
Back
Top