Compiling Squidgesnes


dominicbeesley

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Joined
Aug 30, 2006
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I've been trying to get this working (I'm hoping to be able to contribute some bits of assembler).

I've been trying to compile 0.35-reesey, with both gp2xsdk (GamePark) and ooPo's toolchain, with both of these I can compile a .gpe which runs until a rom is loaded at which point it appears to freeze (debug messages stop appearing and the screen freezes).

Am I doing something wrong? Do I need to use a different toolchain?

Cheers

Dom
 
I'd recommend using the unofficial svn.
http://www.gp32x.de/board/index.php?showtopic=30801&hl=
It's based of version 0.37 and i've compiled it with ooPo's toolchain and have run several roms with it
I've also added a makefile for use with ooPo's toolchain for it.
If you end up with some improvements you shoud ask Mudi for a username and password to submit!
 
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