GP32 Devkitarm


Charge

Member
Joined
May 26, 2003
Messages
206
Age
45
Location
Croydon, England
At the moment I am using devkitadv for my GP32 programming and would like to upgrade to the latest DevkitARM. I have downloaded the latest DevkitARM files from http://homepage.ntlworld.com/wintermute2002/ as well as the gamepark SDK.

Can someone please tell me how to set up the files so that I can use it to dev for the GP32? Or tell me where there is a guide to do this?

Thanks.
 
Couldn't be easier.

1. Download MSYS, devkitARM and the gamepark SDK from devkit.tk
2. Install msys.
3. Unpack devkitARM
4. Unpack the gamepark SDK.(I usually put it inside the devkitARM directory)
5. Add the bin dirs from msys and devkitARM to your path.
6. Change your Makefile to use the new paths.

That should be it. There is also a much better tutorial on devkit.tk.
 
Dalto posted on Jul 29 2004 at 02:51 PM said:
Couldn't be easier.

1. Download MSYS, devkitARM and the gamepark SDK from devkit.tk
2. Install msys.
3. Unpack devkitARM
4. Unpack the gamepark SDK.(I usually put it inside the devkitARM directory)
5. Add the bin dirs from msys and devkitARM to your path.
6. Change your Makefile to use the new paths.

That should be it. There is also a much better tutorial on devkit.tk.
Ahhh... didn't know you had to get MSYS (even though I now realise that it says it on the site). Thanks.
 
Last edited by a moderator:
Back
Top