Kurukuru2x Released


It's been quite a while since I've done a release (due to general laziness), and I wanted to get something out before I go on holiday tomorrow :)

KuruKuru2X version 0.5
Download here until the archive updates.

KuruKuru2X is a GP2X clone of the GBA game Kuru Kuru Kururin. If you haven't played that, you won't have played anything like this before :) The idea is to guide your rotating stick around a maze, trying not to hit the sides. Get to the goal in the fastest time possible, and you could be in for a high score. I've personally played every level, so you do have a score to beat.

Changes in this version
Added highscore table
Added splash screen
Added four levels
Added two new tunes
Added a readme
Added a volume saving feature (press START in the menu)
Fixed crashing (I hope)

Credits:
rooster on gp32x.de for kurukuru2x.mod
Sonistar on gp32x.de for Space and Water levels
NoidZ for graphics and first two levels
The Mod Archive for valley.mod, menusound.mod and serenity.mod
Flite, voice synthesiser engine, for spoon.wav
 
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Oh yay! I've been waiting for this since... well, since an hour after I downloaded the first release.
Does this mean there's some Bork to be done when you get back? ^_^
 
Magnulus posted on Jul 28 2006 at 03:14 PM said:
Oh yay! I've been waiting for this since... well, since an hour after I downloaded the first release.
Does this mean there's some Bork to be done when you get back? ^_^
Hehe, yep :)
 
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