Oh man, LÖVE stopped working for me after a Windows update yesterday. Fortunately, updating my graphics driver solved the problem, but I had to do it through Intel's website, since Windows kept swearing that I already had the best driver.
Just thought I'd share in case anyone else experiences LÖVE issues after an OS update. Gotta check those drivers. I imagine this won't be as much of an issue on Pyra, which due to Linux should have updates much less likely to break OpenGL.