Metal Gear Solid On Fgb Locks Up


kotd

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Hey, Metal Gear Solid locks up on the third level in fgb when you go up the elevator. I'm wondering is it possible to export the save state into say VBA get passed that bit and import it back into fgb? Or am I completely screwed? Its one of my fav games on gbc.
Any help appreciated :)
 
The elevator locking up problem has been said before...I think you need to use SRAM data to get past it (import your SRAM data, .srm, data into another emu and get past that point, save again, then use that with fGB32)
 
generalnmx posted on Jul 26 2004 at 05:46 AM said:
The elevator locking up problem has been said before...I think you need to use SRAM data to get past it (import your SRAM data, .srm, data into another emu and get past that point, save again, then use that with fGB32)
So the sram data for mgs will be in the sav folder? Would VBA for pc be able to export a sav file for fgb?
 
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