GP2X Sdl Help Plz?


I went to download SDL, but theres like 100 different versions. Do I download the Windows (since thats what I'm running) or the Linux ( since I'm trying to make something for the GP2x)?. Also has it yet been said what I would need to set stuff up to run on the GP2X? or would I just write the game in SDL and C++ and port it later on when I get it? Thanks for the help guys.
 
You download the version of the development platform you are working on not for. Eg, you are using the MiniGW compiler on Windows so you would get: SDL-devel-1.2.9-mingw32.tar.gz (Mingw32).

As for the port later on.. not sure, the only problems I see would be the control interface so at least keep that modular to the main code.
 
You don't need to download SDL if you use Dev-C++, it can connect to a server and download the latest version of SDL. Just check Sol's tutorial for Dev-C++ as I recomended in my thread.
 
Shaking Your Fist Productions posted on Oct 13 2005 at 07:22 PM said:
Thanks for the help guys. Another question though, where can I get Dev-C++? If you guys could give me a link or somthing that would be great.
http://google.com/
 
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Again, a link to Dev-C++ is inside Sol's tutorial. How do you suspect to manage programming if you don't look up simple things like this? Programming is all about solving problems all the time.
 
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