hi, you do get a bit of a speed up if you patch it like this...
Code:
main.c
(using line no.s from version 3)
change line 283
from
if (gbc_sound_update)
to
if(gbc_sound_update && (sound_on == 1))
and 375 from
update_gbc_sound(cpu_ticks);
to
if (sound_on == 1) update_gbc_sound(cpu_ticks);
it bypasses a big old chunk of code when sound is muted this way.
hi, you do get a bit of a speed up if you patch it like this...
Code:
main.c
(using line no.s from version 3)
change line 283
from
if (gbc_sound_update)
to
if(gbc_sound_update && (sound_on == 1))
and 375 from
update_gbc_sound(cpu_ticks);
to
if (sound_on == 1) update_gbc_sound(cpu_ticks);
it bypasses a big old chunk of code when sound is muted this way.
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