Unofficial Openpandora Community Blog


Ha. JayFoxRox took a screenshot of this and posted it in the latest blog comments:

2hx59fo.png



I joked that it might increase traffic. Lo and behold:

6swbpc.png



What can I say MWeston? They're hot for it.
 
It's a good thing I don't use my camera for other private activities or that title might have had me scrambling to check what I uploaded! :D
 
Pickle uploaded a new video showing Quake 2 with the analog nubs in action:

http://www.youtube.com/watch?v=V_2Hrw1vmkY...re=channel_page

It seems a few people (Pickle and MWeston included) tried creating threads for this video but they're still waiting approval for the news section.
 
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Regarding the "XBMC ported to BeagleBoard" post on the Openpandora Community Blog:
http://openpandora.wordpress.com/2009/05/3...to-beagleboard/

FYI; XBMC Media Center is no longer called "XBox Media Player", it has been officially renamed to just "XBMC Media Center" since it has been ported to other platforms than the Xbox.
http://en.wikipedia.org/wiki/XBMC

I think that other as a media player, XBMC for Pandora might be most interesting as a game and emulator 'launcher' (similar to how it could be used on the Xbox). Development have begun on a games library that will enable cataloging and launching of third-party emulators and their ROMS directly from XBMC's interface. XBMC's skinning engine is also noted for being extremely flexible so skins for a small screen such as Pandora could easily be made by anyone who is willing to learn.

Development help is always wanted!
http://xbmc.org/wiki/?title=Development_Notes
http://xbmc.org/wiki/?title=Developing_XBMC_for_Linux
http://xbmc.org/wiki/?title=HOW-TO_submit_a_patch

Source code is available in the public XBMC SVN under the "xbmc_on_arm" branchCODE
# svn checkout https://xbmc.svn.sourceforge.net/svnroot/xbmc/branches/xbmc_on_arm

or

# svn checkout https://xbmc.svn.sourceforge.net/svnroot/xbmc/branches/xbmc_on_arm/XBMC

read

http://xbmc.svn.sourceforge.net/viewvc/xbmc/branches/xbmc_on_arm/XBMC/README.armel

and

http://xbmc.svn.sourceforge.net/viewvc/xbmc/branches/linuxport/XBMC/README.linux


XBMC has a large and friendly community forum here:
http://xbmc.org/forum

Note! XBMC for Linux does not use MPlayer, (only XBMC for Xbox uses MPlayer), instead it has its own in house developed video player that uses FFmpeg, (it is called "DVDPlayer"), and a separate in house developed audio player (called "PAPlayer").

Happy coding! :)
 
Ah just checked my PMs, cheers for the heads up. I might hold off on posting that. I think the last "video is coming" just pissed people off. :lol: The messenger will surely get shot this time.
 
Ah just checked my PMs, cheers for the heads up. I might hold off on posting that. I think the last "video is coming" just pissed people off. :lol: The messenger will surely get shot this time.
Ah, good idea :) Well I didn't mean too send you multiply messages. But I did because I got a message saying something "PM was not delivered blah blah"
 
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Just a little something ARM and video playback related.

Media playback technology targets Linux netbooks
http://www.linuxdevices.com/news/NS6643634505.html

QUOTE
Real has now signed licensing agreements for the commercial version with several Linux OS vendors (OSVs), and has extended the player beyond its support for Intel's Atom "to ensure tight integration and optimization" with ARM-based processors for netbooks. These include ARM-based offerings from Qualcomm, Texas Instruments, Broadcom, and Freescale, says the company.


also

QUOTE
Canonical -- The sponsor of one of the leading and fastest growing desktop Linux distributions does not field an instant-on technology, but will offer RealPlayer for Mobile Devices in its newly ARM-ready Ubuntu distribution, including, apparently, its netbook-oriented Ubuntu Remix Edition.


I personally don't like the idea of a proprietary video playback application on linux very much. Still if it's support video acceleration on a number of platform it might be interesting.
 
maybe add this from the same topic

Tweaking the Dpad looks like it will be the final step, Dave really wants the controls to be as good as possible.
So even though we have shipped out a few consoles to devs with cases, those cases are not final ones and the dpad isn't as good as it could be (the diagonals are not perfect).

The PCB mass production will actually be pretty fast, but we might have 4000PCBs piled up soon waiting for final cases.

We're getting there and because we are in full control of this machine and we keep you updated the future is looking very very good.
 
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And this from the "Black!" thread:

. It doesn't look like there will be a problem shipping these cables with your initial orders and as I mentioned before, we had to place a minimum order of 5000 cables so there are plenty out there if anyone wants to add it to their order.
I wish we could have just thrown these in for free like you get with those Chinese MP4 players but this thing was pretty expensive to make using the custom connector and the price even went up after the initial quote because they were obligated to use more expensive materials that meet environmental safety/recycling rules or something like that. At least the Pandora project is doing its best not to destroy the environment with its product! :)
 
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