X86 Simulations And Emulators..settleing Something


RoboJoe32

Active Member
Joined
Mar 9, 2003
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815
I call BS, but to the coders out there, on a scale of 1 to 100 how difficult is it to code an x86 emulator or simulator on any given platform?
 
I'm not much of a coder, but I believe I can provide an answer.

It's not just emulating the x86 processor. You see, DOS games run on a number of other things. You have the BIOS, you have DOS, you have soundblaster drivers, joystick drivers etc. All of this needs to be coded in also. For various reason this takes a lot more effort than a console emulator.

There are sources. Most are large and complex. Porting is not a trivial task, especially if they feature ASM (but I don't think many do). It could be done, but I mean we're talking 90/100 or so. I wouldn't want to be doing it.
 
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