New Site > Gp2x Vs Psp


Skitzo posted on Oct 21 2005 at 12:27 PM said:
I guess that's why they added that DRM protection to the GP2X, to allow companies like Rockstar to create commercial software which they can still make profits from. I still don't think we'll see native ports of big games from big companies though.
Agreed. Though I am hoping to see some actual commercial software, nonetheless.

As great as emulators are I'd like to see what the GP2X can do itself, rather than _just_ play all the other games I've played in years past..
 
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TheTurnipKing posted on Oct 21 2005 at 11:22 AM said:
As far as I can see, for everything else, the two are just about even.

Even is a very difficult to establish. when comparing a hacked PSP to a GP2X. The only thing they will have in common is the usual suspects nes/scummvm/doom etc etc. That are commonly circulated between such devices. In which case the GP2X wins without a fight becuase its a lot cheaper/suitable.The thing thats unique about comparing the GP2X with the PSP. is not the things many people want to argue which will do better SNES emulation(which I think will have to just come out in the wash). Is the added value you get with each device.

e.g. PSP
cool, commercial games(you can steal), movie disks from local store, sony branding, wi-fi(with internet), widescreen.

e.g. GP2X
unique(different sort of cool), cheap storage, Linux Gaming, Community, Evolving inprovements, Linux, real media player. Cheap. ease development(and what that brings),no need to hack, TV-out

those are sort-of my lists and are no why complete or all that true. In all I've not spent a whole lot of time discussing the specs here, because I think they only tells a very small part of the picture, and the more I read about the CPU's it makes my ears want to bleed. People will put different importance on different things on these/their lists. I had decided on a GP2X with cheap storage and linux, I think the article is kind in only comparing the price of 1Gb of storage when this is clearly not going to be enough, and those extra 32Mb of memory make linux 10x more practicle.
 
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Epicenter posted on Oct 21 2005 at 05:17 AM said:
DaveC posted on Oct 20 2005 at 10:42 PM said:
The other thing you need to be fair about is that the GP2X isn't really capable of running ROMz out of the box either.  The user has to search for the emulator and the R0Mz anyway so that makes it even with the PSP where you need to flash the FW.

Um, what? You still need to download the software and put it on a memory stick to use it on a PSP, too. That, then the firmware flash. That's 2 steps on the PSP and 1 on the GP2x, that does not make them even. In addition, one is just a simple step novice users can handle, while firmware flashes are dangerous, advanced tasks that can render a PSP useless, and Sony will NOT replace it because you were attempting to circumvent their anti-homebrew rules.


It is still not a big deal. The point is if someone is not smart enough to flash their PSP they won't be smart enough to install emulators on the GP2X either. So the whole point that the PSP is not capable of running emus without flashing is moot. Shane made it sound like it is this big ordeal that only the L337357 can handle when it really is only a matter of reading a readme and making a few mouse clicks.
 
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DaveC posted on Oct 20 2005 at 07:42 PM said:
Well yeah you need to download firmware degraders for the PSP and run once to do it. If all you want is retro and emus then you buy a PSP downgrade the FW and you are done. You say that you don't care about commercial games anyway. So no matter what Sony does FW wise it will never effect you. I don't think Sony will sneak into your house while you are sleeping and upgrade your FW on you :p

Of course not - but, I again have to cite that Sony isn't going to offer up the bios files for you legally to carry out the plan of firmware shifting.

This site isn't just for me ... and you ... WE know how cool the unit is/will be. I'm trying to help educate the drones. While I'm not a huge fan of the drones - we need the drones for NUMBERS. With numbers, comes support, with support, comes commercial games and more cash for R&D and future expansion.

I flashed my DS myself - and I'm no engineer - takes me 5 minutes (I've done like 30 of them now heh). But to ask Joe Q. to do ANY of the steps required ... blank stares.

Plus, let's say these guys CAN roll back to play MAME or whatever ... when Rockstar craps out another GTA game, they will flash forward and be locked out.

I dunno. "Possible" doesn't mean "probable". I'll have to give this further thought.

DaveC posted on Oct 20 2005 at 07:42 PM said:
It is not a big deal anyway. Who cares about the average lamer that can't suss it out. We are talking about this for us anyway.

We need a bigger audience to make the GP2x a giant success. This means luring away the other handheld crowd.

DaveC posted on Oct 20 2005 at 07:42 PM said:
The other thing you need to be fair about is that the GP2X isn't really capable of running ROMz out of the box either. The user has to search for the emulator and the R0Mz anyway so that makes it even with the PSP where you need to flash the FW.

Not at all. IN ADDITION to finding emulation stuff (much of which is legal, nicely indexed and easy to find) you have to find and educate yourself on the firmware process.

I don't disagree with you that its "no big deal" ... for us. But I'm really hoping to extend advocacy to a lesser genetic pool :)

DaveC posted on Oct 20 2005 at 07:42 PM said:
Oh and by the way have you downloaded my ads that are in my sig? :p

Just checked them out. Nice!
 
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Empyre posted on Oct 20 2005 at 07:49 PM said:
Are you gonna put a column in for the DS?

Probably not ... as mentioned in other followups, the DS and GP2x/PSP are really different devices. I love my DS. I own more games for that thing than I think I've EVER owned for a console. Its a tactile, commercial game experience that neither the GP2x or the PSP can hope to touch. Likewise, the DS simply doesn't have the drive or power for homebrew nor does it have the portable media capablities of the other two.

This is probably why I just don't care about commercial game support in the GP2x - as far as I'm concerned, the DS has my GAMING needs covered (and the next few months are gonna cost me). Now, I need portable emulation and media ... and I think the GP2x will be the shizzznitz (or whatever).
 
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elinscheid posted on Oct 20 2005 at 09:20 PM said:
The type of person you describe sounds like the same idiot that logs into forums to ask how to get RomZ and BIOS files and then complains because installing software is too difficult. Are these actually the people you made your comparison for? I got the distinct impression that the GP2X was marketed for the home brew scene, not the average "joe gamer" as you put it. I guess GP2X homebrew authors better dumb down the Read Me files so that "joe gamer" doesn't get too bewildered...

If we want more than a fixed demographic to embrace the GP2x, then yeah - we need to market to these people.
 
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Esn posted on Oct 20 2005 at 09:37 PM said:
OK at a few things that you may want to mention:

-this website
-the GP2X can run PDFs (see info in above website)
-now, I don't own a PSP, but surely it can't be difficult just going here, downloading a file and changing your firmware so you can use emus? If somebody is so stupid that they can't do that, then they probably wouldn't be able to copy files onto a GP2X either. ;) Just because most people don't know about it, doesn't mean it's not easy. Although of course, I may be totally wrong about this... what do the PSP owners say?

EDIT: And if I AM totally wrong, you should still mention this on your site because people may have heard that it's easy from somewhere else, so you need to tell them WHY it's not as easy as they think.

This looks good ... I'll keep this all in mind with the future revisions.
 
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Eolair posted on Oct 21 2005 at 01:53 AM said:
On less argumentive note; Hello Shane and welcome to the forum. I'm glad your open to suggestions and I'm sure you will improve your site with time. The GP2X isn't even out yet. I'm also looking forward to this months edition of retrogaming radio ;)

Thanks .. the end of the month is drawing near ... I gotta get the show out!
 
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One more thing I want to point out. I have recently purchased Crash and Burn for the PSP and it requires a version of firmware newer than the v1.5 that currently have on my unit. I simply downloaded a boot loader that allows me to play that game with out touching my firmware. Problem solved. I get to have my proverbial cake and eat it to :p
 
Shane R. Monroe posted on Oct 21 2005 at 02:20 PM said:
This site isn't just for me ... and you ... WE know how cool the unit is/will be. I'm trying to help educate the drones. While I'm not a huge fan of the drones - we need the drones for NUMBERS. With numbers, comes support, with support, comes commercial games and more cash for R&D and future expansion.


Well lets not get too carried away with respect to commercial support. It just isn't going to happen with the Gp2X, not to the level of Sony or Nintendo at least. You may have a few Palm and PPC devs port some games but don't hold your breath for Konami etc to make games for it. The GP2X isn't even sold in "real" retail stores. It is only available through a few internet specialty shops which limits its availability greatly.

It will be popular for an "underground" system but don't expect DS or PSP numbers and support.
 
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When I said even, what I mean was the two systems are both very capable multimedia machines and both have homebrew. There's little to choose between the two machines on that level, though homebrew should be significantly easier and less dangerous on the GP2X.

It's a chicken and egg situation. We need more users to make the GP2X a success and attact commercial developers. We need commercial developers and their high budget games to attact more users.

At the moment, I agree. I don't think we're going to see the GP2x break out of it's niche, but I do think we're going to see user numbers grow.
 
junker posted on Oct 21 2005 at 03:34 AM said:
where's info on this 266mhz?
similar to gp32s 133mhz without overclocking?

In the official documents of the MMSP2 chipset. The GP2x is just based on one. You can read about the "266MHz clock" here or for a more technical explanations here.

It's still a speculation if the actual GP2x's hardware will run at 266MHz. However available docs sugests so.
 
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whoa, didn't catch that! should've read the spec sheet earlier :D
 
The GP2X runs movies, commercial games, homebrew and emus.
The PSP runs movies, commercial games, homebrew and emus.
The DS runs movies, commercial games, homebrew and emus.
I don't really see a difference... :p ;)
 
TheTurnipKing posted on Oct 21 2005 at 09:52 PM said:
When I said even, what I mean was the two systems are both very capable multimedia machines and both have homebrew. There's little to choose between the two machines on that level, though homebrew should be significantly easier and less dangerous on the GP2X.

It's a chicken and egg situation. We need more users to make the GP2X a success and attact commercial developers. We need commercial developers and their high budget games to attact more users.

Problem with this is that today's games are mostly 3d based. So by design the GP2x can not attract so much commercial interest as PSP is. This is why GPH is so focusing on the mediaplayer aspects of it. One might see the GP2x as such device first and the rest (gaming, emulating, etc.) second.

Imho it's a valid strategy. Not only the "homebrew" community will be satisfied this way. Remember the GP32 sold only about 30.000 units yet it's considered as a success. The GP2x will easily top it on its mediaplayer's merits alone.

TheTurnipKing posted on Oct 21 2005 at 09:52 PM said:
At the moment, I agree. I don't think we're going to see the GP2x break out of it's niche, but I do think we're going to see user numbers grow.

But it doesn't have to accomplish it to be successful. The GP2x is based on a common parts (the MMSP2 is such one) and development costs (and actual manufacturing costs too) are significantly less than the PSP's ones. Sony is playing "high input - high output" business something the GPH couldn't afford nor wanted. This is the reason why original GamePark got splitted. The XGP will be the one going to compete directly with the PSP.
 
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OrR posted on Oct 21 2005 at 10:48 PM said:
The GP2X runs movies, commercial games, homebrew and emus.
The PSP runs movies, commercial games, homebrew and emus.
The DS runs movies, commercial games, homebrew and emus.
I don't really see a difference... :p ;)

There is a big difference. Each system is better at something different. The GP2X will be weak in commercial games but strong in emus/HB. The DS will be weaker at movies because of the small low res screen. DS will also be weaker at emus because the screen doesn't have enough res to run most emus without cutting out part of the screen. Try running a 320 x 220 MD emu on a 256 x 192 screen, Ick!. Then the CPU is too slow at 66 MHz as well. But it has commercial games the others wont have. The PSP is probably the most well rounded of the bunch as it is the most powerful and can do all of those things well, untill they find a way to lock down the newest PSPs.
 
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I always think you should compare systems by what YOU want to do on them. The stats really don't matter in isolation.

Not taking anything away from that comparison site, it's certainly helpful, but there's no way to definitevely say one system is better than another.

EDIT: For me personally, if I had to choose just one handheld it would be a GP2X (easy choice for me). But a GP2X + a DS would be the ultimate combo. I've played with the PSP a lot too and it's very nice, but it just doesn't do it for me.
 
I think I'll still refer friends to the GP2X over the PSP, and on the forums I post on. Not this one for obvious reasons. Anyone reading this forum here that doesn't know about the GP2X, is either severely mentally defective, hit a wrong link or fate is just really cruel to them.

I'll be referring them to Shane's sight I think for a basic why, and add in what I personally think myself Any questions they stilll might have can be taken care of by the GP2X basic FAQ, I'm sure.

I too agree that Sony is really bitchslapping it's customers with their policies.
Yes, the PSP is a great machine. Yes, they have superb commecial games. Yes, they have a good 3D GPU. No, I'm not saying the GP2X is superior or inferior.

I just think that Gamepark Holdings and the GP2X are like family run store. I just prefer shopping there for the atmosphere and can just appreciate it more.
 
gaterooze posted on Oct 21 2005 at 05:57 PM said:
For me personally, if I had to choose just one handheld it would be a GP2X (easy choice for me). But a GP2X + a DS would be the ultimate combo. I've played with the PSP a lot too and it's very nice, but it just doesn't do it for me.
This is pretty much what I am figuring ... I love my DS so damn much - but I need the media/emu part fulfilled now.
 
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OrR posted on Oct 21 2005 at 11:48 PM said:
The GP2X runs movies, commercial games, homebrew and emus.
The PSP runs movies, commercial games, homebrew and emus.
The DS runs movies, commercial games, homebrew and emus.
I don't really see a difference... :p ;)
My thoughts exactly! Thanks OrR :ph34r:
 
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