Just some n00bs questions


Dolfhin

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I'm just a n00b wo would like to play some music watch a movie once in a time play some retro games maybe a GBA game once in a time but i have i few questions?

1. Does the snes emulator works oke? I heard things about a maximum rom size of 4 mb and problemns with the frame rate?
2. Does the simple (the non-fake-3d-games) works proper like golden sun or advance wars?
3. Does anyone know a list to chek if there are any problemns with roms and emulators?
4. How's the sound quality good enough to listen to some music with a bit-rate of 128 kb/s? Good enough to understand the speech in a movie?
5. Anyother probs? , do's don'ts?
edit // 6. is one 128 mb card enough to play games? Or are ther any local shops that sell 128 mb cards with the right volt (3.3 volt???)

Thanks
Dolfhin

btw : the most important thing : Am i ably to play chrono triger (snes, exactly 4 mb)
 
Dolfhin posted on Aug 6 2003 said:
I'm just a n00b wo would like to play some music watch a movie once in a time play some retro games maybe a GBA game once in a time but i have i few questions?

1. Does the snes emulator works oke? I heard things about a maximum rom size of 4 mb and problemns with the frame rate?
2. Does the simple (the non-fake-3d-games) works proper like golden sun or advance wars?
3. Does anyone know a list to chek if there are any problemns with roms and emulators?
4. How's the sound quality good enough to listen to some music with a bit-rate of 128 kb/s? Good enough to understand the speech in a movie?
5. Anyother probs? , do's don'ts?
edit // 6. is one 128 mb card enough to play games? Or are ther any local shops that sell 128 mb cards with the right volt (3.3 volt???)

Thanks
Dolfhin

btw : the most important thing : Am i ably to play chrono triger (snes, exactly 4 mb)
1. The snes emulator is playable right now and I haven't had any problems with file sizes. It'll be faster with Intellecto's next release.
2. THERE IS NO GBA EMULATOR AVAILABLE TO THE PUBLIC
3. Don't know. Just ask on the forums if the game works. Most games work.
4. The sound is perfect. MP3's and movies sound great for me.
5. Don't drop it!
The gp32 only uses SMCs that are 3.3 volts. Most of them are 3.3v.
 
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he didn't answer the most important thing will u be able to play chrono trigger YES U WILL its also one of the main reasons i bought mine :D
 
1. The snes emulator is playable right now and I haven't had any problems with file sizes. It'll be faster with Intellecto's next release.

So it works great and it will work even greater in the next release wow man i can only say : GREAT

2. THERE IS NO GBA EMULATOR AVAILABLE TO THE PUBLIC

I've seen serveral site's where i could download one (dunno if the download works properly). I heard the guy who made the nes emulator litel jack said it was possible? Any info about teams/persons working on it and a scheduld release date?

3. Don't know. Just ask on the forums if the game works. Most games work.

:)

4. The sound is perfect. MP3's and movies sound great for me.

:)

5. Don't drop it!

I hope the post don't drope it. I've got a nice soft cary bag ;) so thant isn't a problem (i hope so :))

The gp32 only uses SMCs that are 3.3 volts. Most of them are 3.3v.

I'll ask it before i buy one :)

Thanks for the quick replay at this time of the night (it's 2:36 here in holland)

Whoooooooooo chrono triger man i just need that game :p chrono chrono chrono!!!!!!!!!!!!!!!!!!!!!
 
I don't want you to feel like you've been mislead. The SNES emulator is NO WHERE NEAR perfect. And someone acorrect me if I'm wrong but most game are not playable with sound on. Butr I'd imagine w/o sound rpgs and some other games are pretty playable
 
1. Does the snes emulator works oke? I heard things about a maximum rom size of 4 mb and problemns with the frame rate?

>SNESemu runs at a very playable 15~25 fps, but it has no sound. 4MB is actually 32 megabits by the SNES standard; very few games exceeded that mark. SNESemu also lacks a save-game function, but for games like Street Fighter II, NBA Jam and Super Punch-Out!! it's not a problem.

SNES9xGP is a bit slower, but has save-games - essential for RPGs and adventure games. Fluid animation wasn't exactly the hallmark older turn-based RPG's anyway, so less speed won't impair gameplay. The author (Intellecto) is working on some speed tweaks/optimizations, but the next update may not come anytime soon.

Another problem with SNES emulation: the in-cartridge chips added to some games (SDP, SuperFX, SuperFX2, C-4, etc.) range from troublesome to impossible for the GP32 to emulate, rendering many of the best SNES games (Rock/Megaman X series, Street Fighter Alpha 2 and others) unplayable. Super Mario RPG moves along at around 4 frames per second on the current emulators.
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2. Does the simple (the non-fake-3d-games) works proper like golden sun or advance wars?
>No GBA emulator is publically available at the moment, and even if one was, Golden Sun's transparency and scrolling effects would bring the GP32 to it's knees and then some (GP32 has no dedicated graphics hardware). Further, 8MB (64 megabit) or larger GBA roms won't fit in the GP32's system memory. Some hex editing could chop their size down, or perhaps the SMC itself could be used as a sort of virtual memory, but it would be terribly slow.

Instead of Advance Wars, you could take at look at it's predecessors, Famicom Wars and Super Famicom Wars (for NES and SNES)

There's also the awesome Super Robot Wars 3 (has an English translation patch), 4, and EX, another turn-based strategic warfare series featuring various mecha from several different animes (Gundam, etc.....). The series is still continuing on PS2 and GBA to this day, with 3 new titles in the last 9 months - and 3 more planned by the end of the year!

*Highly recommends the importing of Super Robot Wars D for GBA*
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3. Does anyone know a list to check if there are any problems with roms and emulators?
>Most issues are documented in readmes (or these boards) already; though all the emulators I've seen so far (SNES, SMS, NES, PCE, NGPC, GBC) have had around 95~99% compatibility from my experience.
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4. How's the sound quality good enough to listen to some music with a bit-rate of 128 kb/s? Good enough to understand the speech in a movie?
>Correct me if I'm wrong, but I think 128k is the equivalent of CD-quality audio. Above 192k, I'd say you're hitting a point of diminishing returns between quality and file size. For reference:

(all values approximate)
320k = 2.40MB/min
256k = 1.92MB/min
192k = 1.44MB/min
160k = 1.20MB/min
128k = 0.96MB/min
112k = 0.84MB/min
96k = 0.72MB/min
64k = 0.48MB/min
32k = 0.24MB/min

GPCinema (GP32 movie player) reads both DivX 4.12 and XviD (Koepi's codec) files; depending on the nature of the file being encoded; video could take anywhere from 160~320k to reach an acceptable level of quality. Audio should be locked at 32k, even though the quality won't be the best.
_________________________________________
5. Any other probs? , do's don'ts?
>Overclocking beyond 133MHz is harmful until proven otherwise. A few programs (GPCinema, GPEngine, NeoGP32, certain SCUMMVM builds) can optionally exceed this limit, but not by default. The extra kick of speed 150 or 166MHz can bring isn't necessary for those programs to operate at an acceptable level.

Running at 133MHz (for most emulators and movies) takes a toll on battery life, so consider a cheap $10 power supply (DC 3v, negative polarity). A decent ($20~30) pair of headphones would also be worthwhile if you'll be using the MP3 feature regularly as well.
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edit // 6. is one 128 mb card enough to play games? Or are there any local shops that sell 128 mb cards with the right volt (3.3 volt???)

Here are the approximate size ranges for various console's cartridges:

NES: 768k max (Kirby's Adventure - double the size of SMB3!)

SNES: 6MB max (only <4MB ROMs supported by current emulators)

PCE: 2.5MB max (Street Fighter 2 Turbo, which GPEngine doesn't emulate properly)

GBC: 2MB max (Pokemon Gold/Silver/Crystal, among others)

NGPC: 4MB max (SNK vs. Capcom: MotM and others)

GBA: 32MB max (only 4 and certain 8MB games would work - not that there's actually an publically-released emulator to play them on or anything. If you did find one, it was probably released against the author's wishes).

In general, ROMs will be between 512k and 4MB. 128MB is more than enough room for games, but space might get tight when they have to share with movies, music, and freeware games.
__________________________________________

Oh, and yoyofr is the author of Little John, not Little Jack - that's the airship for Skies of Arcadia with the Harpoon Cannon :p Furthermore, that "Full-speed GBA emulation w/sound in a few months" statement was partially retracted, IIRC.
 
klay51 posted on Aug 6 2003 said:
I don't want you to feel like you've been mislead. The SNES emulator is NO WHERE NEAR perfect. And someone acorrect me if I'm wrong but most game are not playable with sound on. Butr I'd imagine w/o sound rpgs and some other games are pretty playable
It's still very playable (full speed) without sound at frameskip 3-4. I expect with the next release we'll get full speed with sound on frameskip 4-5.
 
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diablojeff posted on Aug 7 2003 said:
he didn't answer the most important thing will u be able to play chrono trigger YES U WILL its also one of the main reasons i bought mine :D
Actually you can't really play it. I have some problems, my GP32 just resets itself after a while when playing Chrono trigger and Final Fantasy 6. I also hear that there are some problems with Final Fantasy 4. I know that Final Fantasy 5 works well.
 
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You did some mistakes

"SNES: 6MB max (only <4MB ROMs supported by current emulators)"
No, the biggest game is Star Ocean with 10Mo.

"GBC: 2MB max (Pokemon Gold/Silver/Crystal, among others)"
No, the biggest cartrige are Tales of World (not emulate), Star Ocean Blue Sphere (well emulate), Love Hina Pocket (well emulate but in jap....) and Grandia. I think there is others game but the biggest are the last games released.
 
It seems not everything works perfect but who cares? Some games might not work others just need a bit of tweaking. It sounds like a perfect handheld, no emulation is perfect but with a devloppers community like this it won't take long or most of the problemens will be solved (expect for some hardware limits)

Thanks to all of you and excuse my bad englisch ;)
:)
 
Snes emulation is too slow to fully enjoy at the moment.

Nes and SMS emulation is perfect. Littlejohn (nes) runs full speed with alot of options, same with FSMS32 (sega master system)...

GPVGB (gameboycolor) is fast but sound seems to skip sometimes.

Waiting for a fast genesis emu :ph34r:

Mp3 playback is fine, good quality. GPcinema is great, so is moviepark. Movies run good. Also waiting for an ogg player so i can fit way more music on a smc...(There is an ogg player but its a test, only plays 2 files)

Im not really interested in the other emulators yet.
 
Snes emulation is too slow to fully enjoy at the moment.

Nes and SMS emulation is perfect. Littlejohn (nes) runs full speed with alot of options, same with FSMS32 (sega master system)...

GPVGB (gameboycolor) is fast but sound seems to skip sometimes.

Waiting for a fast genesis emu :ph34r:

Mp3 playback is fine, good quality. GPcinema is great, so is moviepark. Movies run good. Also waiting for an ogg player so i can fit way more music on a smc...(There is an ogg player but its a test, only plays 2 files)

Im not really interested in the other emulators yet.

So i'll just have to wait until the SNES emulator is updated and the gba emulaotr is released :) Every thing else seems to be oke. I'll gues i'll be oke with meteal gear until the updated snes emulator comes out.

btw i was thinking about updating the doom wad (replace the textures with beter ones with same resolution) and releasing i to the public anyone know if it's possible to run doom with a modifided was file?
 
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