How Does Gp2x Do Two Player?


challenger3

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Feb 4, 2006
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Hi people. I'm new and thinking of getting a gp2x cause it sounds like a good idea.
Just wanted to know how does it do 2 player, do you need a lead or does it have wireless capability like bluetooth? And can you make 2 player games that utilise this ability?

also where is the best place to buy a gp2x?

cheers challenger3 out.
 
challenger3 posted on Feb 4 2006 at 09:59 PM said:
Hi people. I'm new and thinking of getting a gp2x cause it sounds like a good idea.
Just wanted to know how does it do 2 player, do you need a lead or does it have wireless capability like bluetooth? And can you make 2 player games that utilise this ability?

also where is the best place to buy a gp2x?

cheers challenger3 out.

Currently you can´t play two-player games with it.
 
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there isnt any official multiplayer, however you can use a nullmodem cable or maybe usb/bluetooth in the future.
 
You can play two-players-on-one-GP2X. At least one game supports it (2-player Pong). There will probably be solutions such as WiFi eventually, but until then, you'll have to live with single-player games.
 
Trashman posted on Feb 4 2006 at 11:44 PM said:
How do you play 2 player on gp2x?
"Here mate, Its your go know" /hands gp2x to friend
copy over ;)


he he.

anyway I was hoping it could do proper 2 player ( as in with two consoles) someone said this may be possible in the future I hope so. although not sure I'll ever meet someone with a gp2x :huh:

Can I ask one final question?
 
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- Are you really the head of the Kwik-E-Mart?
- Yes
- Really?
- Yes
- Really?
- Yes. Thank you come again.
 
challenger3 posted on Feb 4 2006 at 11:32 PM said:
he he.

anyway I was hoping it could do proper 2 player ( as in with two consoles) someone said this may be possible in the future I hope so. although not sure I'll ever meet someone with a gp2x :huh:

Can I ask one final question?

You dont need to ask if you can ask a question, just ask it :) I know you're new to the forums but just try to relax and ask what you are wondering :)
 
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worldwriter posted on Feb 5 2006 at 06:00 AM said:
We are all waiting in eager anticipation of THE FINAL QUESTION...

I wonder what it'll be...

I bet he's going to ask if there are any 256 meg smcs.

many apologies, its juts I get the feeling that I'll get bashed for asking a basic question and told to search the site beforehand asking anything.

I just wanted to know (as I am new to all this homebrew stuff) want skills I need to learn in order to write my own basic games. Is learning C++ enough?

thanks.
 
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challenger3 posted on Feb 5 2006 at 12:05 PM said:
skills I need to learn in order to write my own basic games. Is learning C++ enough?

Do you already know how to program in general? There's a difference between learning a language, like C++, and knowing how to program. (speaking English:debating in English).

You'll need to learn how to work with the tools (compiler, linker, (and later probably make, and maybe automake)), which is pretty easy to get the basics of, but lots of people still stumble as they don't really understand what they're trying to learn, and try to figure out how to use the power-drill with screwdriver-bit before they know how a normal handheld screwdriver works, and what the difference is between a flat-bladed screwdriver and a phillips-head one.

You'll also need to know some basic unix shell commands to get your programs to run and play nice with the gp2x environment.

You might need to learn more about your own computer to be able to set up your development environment properly.

You'll need to learn about things like the GPL, and licenses in general, to avoid nasty surprises, like people lawfully demanding your sources that you'd not calculated on releasing (either not in their rough form, or not at all).

Most of the work is learning how to program though. I'm not sure C++ is best as a first language... but this differs from person to person and depends on what you already know. For some people Assembly is a natural first language (really basic, close to the hardware), for some people something high-level like basic is a better start. Usually C/Pascal is a second language, either allowing some more abstraction and convenience (coming from asm) or more freedom,speed,useful datastructures (coming from basic). C++/Delphi etc. are object oriented languages, based on existing languages; although you can learn them from scratch, usually people learn them after knowing the language they're based on.

P.
 
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