MadDog
Member
I'm a bit new at this Linux lark, although I do know a lot about console development. So forgive my posible simple question.
I've set up Dev C++, the tut in the Wiki worked a treat. I've got the sdl test prog and downloaded the SDL-1.2.9-GP2X-0225 version of SDL.
I've been spending the last two days reading all the posts and i've not found anything saying where it should all go, the dir struct is a bit alien to me not being a Linux user. Anyway, I copied the header folder from the SDL I downloaded and added the include path. The compiler now finds the sdl.h but sdl_ttf.h is missing. Have to got the correct sdl?
Also the libs seem to be missing, i'm use to SDK's having an include and libs folder.
Is there a noob start to finish (sdl test compiled and running on gp2x) doc about to help me.
Thanks guys, i'm use to compiler setup being a bit painfull having work on sony hardware for years.
I'm very excited about starting gp2x dev.
I'm going to carry on with google to see if I can find a fix.
I've set up Dev C++, the tut in the Wiki worked a treat. I've got the sdl test prog and downloaded the SDL-1.2.9-GP2X-0225 version of SDL.
I've been spending the last two days reading all the posts and i've not found anything saying where it should all go, the dir struct is a bit alien to me not being a Linux user. Anyway, I copied the header folder from the SDL I downloaded and added the include path. The compiler now finds the sdl.h but sdl_ttf.h is missing. Have to got the correct sdl?
Also the libs seem to be missing, i'm use to SDK's having an include and libs folder.
Is there a noob start to finish (sdl test compiled and running on gp2x) doc about to help me.
Thanks guys, i'm use to compiler setup being a bit painfull having work on sony hardware for years.
I'm very excited about starting gp2x dev.
I'm going to carry on with google to see if I can find a fix.