New Firmware Soon!


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daclassicgamingmaster posted on Jul 11 2006 at 01:39 AM said:
NoidZ posted on Jul 9 2006 at 11:42 AM said:
I hope the new firmware allows you to have full control over everything.
right, because that makes sense ;)

I mainly ment control over the menus. Not like now, that the images of the buttons have uneditable give coördinates. (You can cheat by making the images bigger, but I would like to see that you can change the place the buttons wherever you want to put them, so you can add more buttons to the menu, like that GP32 desktop thingy.)

You can only put the images lower then where they are now (and move them to the right) If GPH allow us to change that, I can finally create some great skins.

EDIT:
+ adding codecs and stuff
etc. etc.

...the possibilities... (great name for a band or something :D )
 
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So... its the middle of july... I dont see anything :p
(Im going away on 24th, so I hope to god it comes out before then.)
 
FFNoir posted on Jul 11 2006 at 06:30 AM said:
KILL HIM WITH FIRE!

No, but seriously, the ability to turn off the speakers for those with crappy headphone jacks who don't want to solder (even though it's incredibly easy and it took me all of 10 minutes to do it, 6 of those minutes were waiting for the soldering iron to heat up)
The headphones didn't work for me. So I resoldered it, and now the speakers don't turn off. And the GP2X case doesn't close properly (I have to hold it shut - and have no clue what has happened to it).

So. Yes please.
 
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Hanz™ posted on Jul 12 2006 at 06:47 PM said:
FFNoir posted on Jul 11 2006 at 06:30 AM said:
KILL HIM WITH FIRE!

No, but seriously, the ability to turn off the speakers for those with crappy headphone jacks who don't want to solder (even though it's incredibly easy and it took me all of 10 minutes to do it, 6 of those minutes were waiting for the soldering iron to heat up)
The headphones didn't work for me. So I resoldered it, and now the speakers don't turn off. And the GP2X case doesn't close properly (I have to hold it shut - and have no clue what has happened to it).

So. Yes please.
I think someone broked their 2x :p
 
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FFNoir posted on Jul 11 2006 at 01:30 AM said:
KILL HIM WITH FIRE!

No, but seriously, the ability to turn off the speakers for those with crappy headphone jacks who don't want to solder (even though it's incredibly easy and it took me all of 10 minutes to do it, 6 of those minutes were waiting for the soldering iron to heat up)
lol 6 minutes to heat up the iron?

get Coldheat™ like me. It owns :p
 
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one thing I'm really not happy about is that they don't plan (and state it's impossible) to turn off speakers while playing on TV-out.
If what Vimacs says is right, then wouldn't it be possible to turn off speakers and link mplayer sound input to the headphones input?
 
NoidZ posted on Jul 12 2006 at 10:40 AM said:
I mainly ment control over the menus. Not like now, that the images of the buttons have uneditable give coördinates. (You can cheat by making the images bigger, but I would like to see that you can change the place the buttons wherever you want to put them, so you can add more buttons to the menu, like that GP32 desktop thingy.)

You can only put the images lower then where they are now (and move them to the right) If GPH allow us to change that, I can finally create some great skins.

EDIT:
+ adding codecs and stuff
etc. etc.

...the possibilities... (great name for a band or something :D )

Hear hear! you can do some neat things with the way it is currently but the limitations are irritating. Also, I'd like to see the weird transparency overlapping problem fixed, where the transparent pixels of the selected menu item "erase" parts of the off items if they overlap.
 
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Yeah, we just need the ability to turn off the speakers for the music player mainly...and the video player. But it doesnt really matter for games.
 
[/quote]
lol 6 minutes to heat up the iron?

get Coldheat™ like me. It owns :p
[/quote]


Does that thing really work? I am currently using a RadioShack POS that was like $10. How long do the batteries last? I have always been interested in it.
 
kardasan posted on Jul 12 2006 at 11:18 PM said:
one thing I'm really not happy about is that they don't plan (and state it's impossible) to turn off speakers while playing on TV-out.
If what Vimacs says is right, then wouldn't it be possible to turn off speakers and link mplayer sound input to the headphones input?


It is easier than that. Just get an earphone plug from a parts shop then plug it into the earphone socket. That activates the switch to shut off the speakers. Or you can use a pair of crappy earphones that you don't care about or are broke and cut off the wire to make a "dummy"

Or if you are really creative find a plastic rod the same diameter as an earphone plug and just cut to length.
 
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lol 6 minutes to heat up the iron?

get Coldheat™ like me. It owns :p
[/quote]


Does that thing really work? I am currently using a RadioShack POS that was like $10. How long do the batteries last? I have always been interested in it.
[/quote]

These are a bad idea for electronics. They melt solder by running current through it. So, you are running an unknown current through random parts of sensitive electronics...
 
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I once bought one fo theese cold heat things, total crap dont buy it.
Better get a good solder station, mine heats up to 450° in about 3 minutes (not that you should ever need that temp)
 
hate to break break up this terribly interesting conversation about consumer smarts, but I noticed that there wasn't a ton of mention about video stuff. I'm having a tough time even getting my avi/divx files to run on my gp2x. Some windows media compatability or mpegs would be awesome. I have an extensive library of quicktime mpegs, but I can't get my gp2x to play any of the files after I have run them through a converter. If they fixed the video issues, and that squidge guy did some work on snes save states, the gp2x (for me) would become golden.
 
Vimacs posted on Jul 14 2006 at 02:06 AM said:
I once bought one fo theese cold heat things, total crap dont buy it.
Better get a good solder station, mine heats up to 450° in about 3 minutes (not that you should ever need that temp)
Ya, my father has one of those. It sits on a balsa wood/metal brick thingy, and can easily burn most things lol.
 
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mahavailo posted on Jul 14 2006 at 01:37 AM said:
hate to break break up this terribly interesting conversation about consumer smarts, but I noticed that there wasn't a ton of mention about video stuff. I'm having a tough time even getting my avi/divx files to run on my gp2x. Some windows media compatability or mpegs would be awesome. I have an extensive library of quicktime mpegs, but I can't get my gp2x to play any of the files after I have run them through a converter. If they fixed the video issues, and that squidge guy did some work on snes save states, the gp2x (for me) would become golden.

What issue is there with savestates? They seem to work fine for me, at least on the games I tried personally. As for video, what do you convert with? Quicktime is just MPEG4 data in a new container so you shouldn't need to do any re-encoding in theory.
 
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Probably talking about that SquidgeSNES doesn't actually save the savestate until it's gone sixty seconds. I seem to remember Squidge saying that was the case. All games on the Gippex have trouble with saving. I don't know WHY the write-speed is so amazingly slow on it, but saving a game of Quake or Nethack takes me quite a long time. I haven't actually timed it, but I'd guess upwards of 15 seconds as a likely estimate.

I suppose this has to do with the whole issue of the Gippex being very slow to write to SDs. Might be a software issue, but I'm thinking hardware. Could be wrong, of course.
 
Magnulus posted on Jul 14 2006 at 04:27 PM said:
Probably talking about that SquidgeSNES doesn't actually save the savestate until it's gone sixty seconds. I seem to remember Squidge saying that was the case. All games on the Gippex have trouble with saving. I don't know WHY the write-speed is so amazingly slow on it, but saving a game of Quake or Nethack takes me quite a long time. I haven't actually timed it, but I'd guess upwards of 15 seconds as a likely estimate.

I suppose this has to do with the whole issue of the Gippex being very slow to write to SDs. Might be a software issue, but I'm thinking hardware. Could be wrong, of course.
I'm sure it's just a delayed sync. DrMD writes instantly for me. I savestate'd then switched off immediately and thought "bugger", but it was fine.
I wrap all gpe's with scripts (with all the scripts in one location) and put a "sync" near the end to guarantee the write happens when I exit the game.
 
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I don't know how big the savestates for DrMD are, but maybe that has something to do with it? Nethack and Quake probably need a bit of information to make a proper save, so that might be the reason they take so long. Not that I know.
 
Magnulus posted on Jul 14 2006 at 04:27 PM said:
Probably talking about that SquidgeSNES doesn't actually save the savestate until it's gone sixty seconds. I seem to remember Squidge saying that was the case. All games on the Gippex have trouble with saving. I don't

Save states are pretty much instant (well, maybe a second or two to finish).

Automatic SRAM saves are much slower, as the emulator doesn't know when the game is going to start and stop writing to the sram, so a save is automatic 60-seconds after the last sram write. This could be changed to instant, but that would cause many writes to the SD card (possibly deleting/creating the sram file a few hundred times every time the game decides to save).
 
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