Recent content by jsmtux

  1. J

    Beta Nail''''''''s Adventure Wip

    Thanks for your interest! I`ve had some problems in my real life and I couldn`t get any work done, but now I`m back to work I`ve decided I need to rewrite some parts of the code in order to implement most of the features you recently suggested; so it`ll take me some time. However, once I have...
  2. J

    Interested In Being A Game Programmer...

    :( :( :( :( not bad ideas... ... not bad at all... :unsure:
  3. J

    Interested In Being A Game Programmer...

    @Gonzo: yes; I'm currently using the new sprites, but I forgot to upload them and just uploaded the old ones. Vr training style looks really good. I'll see what I can do @gruso: about more detailed-exploding-heads it's something I plan to eventually add along with the blood as a really simple...
  4. J

    Interested In Being A Game Programmer...

    Thanks for the feedback!! I`ve been quite busy this weekend with exams; but i`ll soon finish the harpoon and improve the AI. Then I'll upload another alpha. Then i`ll add some new things to the map; like buttons an doors and so on Later I will add blood and make a complete level. :D
  5. J

    Beta Nail''''''''s Adventure Wip

    You must replace a line in the makefile: CFLAGS = `sdl-config --cflags` -Wall -pedantic should be CFLAGS = `sdl-config --cflags` -Wall I`m sorry :D
  6. J

    Beta Nail''''''''s Adventure Wip

    @ hells_dark do you have the same problems on any other game? And with the windows version? Thanks Qtpandora for your tip. I had to do it when compiling for windows but I forgot to say it. On my linux machine works either way, it may have something to do with sdl version. @adamorjames thanks...
  7. J

    Beta Nail''''''''s Adventure Wip

    @hells_dark Don't know why it keeps happening; as I`m using the same version as you; you aren`t using the numpad keys, are you? It`s the only thing I can think about... @clippa: thank you very much! When I get to something playable I'll do what you say @Username in order to compile in linux...
  8. J

    Zomb''d Development Page.

    Looking great! It works perfecly under wine with no modifications for those ones who don`t have windows. What libraries are you using in order to scale things? Are you eventually going to release the sources? Keep up the good work!! :D
  9. J

    Zomb''d Development Page.

    :D :D Thanks!
  10. J

    Beta Nail''''''''s Adventure Wip

    @cb88 I know about the double free, but I haven`t found where is the error yet; It may take me some time to fix it. I know the harpoon isn't working ok when aiming up; but I was in a hurry. By the time I upload the windows version it'll be fixed :D About the controls, I don't know how i'll...
  11. J

    Beta Nail''''''''s Adventure Wip

    Well; as I said i uploaded something this weekend It is not as finished as I`d like to; but I don`t know if i`ll be able to post anything until Monday and I wanted you to know I`m still working on this. There is no windows build yet as I haven`t it installed on my computer; but I`ll soon set up...
  12. J

    Beta Nail''''''''s Adventure Wip

    @Butterman: Oh, if you did so it would be really cool; as you see the format is pretty simle and i`ll eventually change it but if you did the gui-related things it would be enough. What toolkit are you going to use? Win32 Gtk qt... A map editor is something this game really needs! I have never...
  13. J

    Beta Nail''''''''s Adventure Wip

    By hand, actually; I planned to make a little level editor; but my to-do list is huge :D
  14. J

    Beta Nail''''''''s Adventure Wip

    wooooooo!!! Next thing in my to-do list right after the blood!!
  15. J

    Beta Nail''''''''s Adventure Wip

    yes; right now i have nearly fixed jumping; implemented a health bar(zelda-like hearts, really), added enemies who, when shot once only loose their helmet and when shot twice are dead; fixed some issues with bullets as well as letting them go in different directions, made enemies ones slower and...
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