Sounds very nice :)
I do have one question though...you mentioned this:
Any idea where I can get that version of Lua from?
I have already used Lua for Win32 for a while now, but I would like to get Lua running for my gp2x and hoped it would be similar to the Pandor version :)
cheers,
Paul
According to the site I linked to, it also works for PCs so it may, but I was curious to see if anyone had hard evidence as to whether it works with a GP2X too.
cheers,
Paul
Hi all,
I don't suppose anyone would know if the Nintendo Wii wireless USB keyboard would work with the GP2X USB at all?
Ninendo Wii wireless USB keyboard
I am thinking that it would make a neat portable keyboard for the GP2X with a EXT-USB connector, or the cradle.
cheers,
Paul
Hi all,
Sorry, but I wasn't sure if this should be in the Emulation or Homebrew forums.
Anyway, I have two questions:
1. how do I rebuild the VICE 1.22 source code for the gp2x if I manage to do any modifications to it?
I have got the source code, and I have the devkitGP2X + code:blocks...
Just to help anyone else, I discovered what the problem was.
I have two files
gp2x_sdl_mixer.c
gp2x_sdl_mixer.pas
Both create files called "gp2x_sdl_mixer.o"...the latter .o file was overwriting the former .o file :(
It was a simple name clash...
cheers,
Paul
I PM'd you with my email address as I couldn't seem to attach a file.
Sorry if this is a noob question, but when you say the save temps switch, do you mean using the "-s" switch?
I am using
CODE
arm-linux-gcc.exe -s -c gp2x_sdl_mixer.c
to compile the C code, which produces a .o file but no...
Hi Garry,
Life has kept me from following up this issue for a while :(
if it helps I ran the nm.exe file on the gp2x_sdl_mixer.o file and got this output:
CODE
00000000 D THREADVARLIST_GP2X_SDL_MIXER
I don't know if this helps the detective work at all...
cheers,
Paul
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