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    3D Tower Defence - WIP

    In the spirit of rebirths, I figured I'd try and finish this project :) Originally proposed on the GP32x forums by Fusion_Power, he did some great tower models and I sort of ran with them. Here's how it looked two weeks ago, and here's what I've got now: Not too bad for two weeks I...
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    Virtual Buffer Objects / VRAM question

    I'm working on a 3D engine, and I'm wondering whether it's worth it to implement VBOs? I know they're in the GLES2.0 spec, but the advantage normally is in storing the data server side. Far as I understand both the CPU and GPU share the RAM, so would VBOs speed up rendering at all? I figure they...
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    Holy Shit, Robots!

    Howdy, I'mma working on a game, once again, and it's gotten to the point of almost having some playability, I thought I'd show you all. It's a robot game, very simply it's like Future Cop: LAPD from the PSX, but I think there's a lot of scope for improving the gameplay and overall experience...
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    Looking For 3d Modeler/graphics Guy

    Hi there, I`m looking for a 3D artist/modeler. The game I`m working on is one I`ve had in my head for about a year. In short, it`s a bit of a cross between games like Zelda and Golden Sun. That is to say; exciting adventure gameplay with an interesting story, pretty locations and fun enemies...
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    Hdds Vs Sd Cards

    So, external HDDs are far cheaper per Gb than SD cards, but they're also slower. Portability isn't much of an issue, since on the train I travel on, they have mains sockets available and otherwise it'll only be used at home. What about speed of data transfer though? From past knowledge I know...
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