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    Muahaha, My First Game! (its Not Muahaha)

    I made my first 'game' called Mr. Jones. You cant win... Yet.... I made it in four hours from scratch (including the array algorithms and my homemade pathfinding algorithm) and I finally got the SDK working that day (i would have made games sooner if the stupid thing worked). I finally figured...
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    GP32 The Devkitarm Blues.....

    ok, this is starting to get me annoyed. I can build something as complex as wonderboi, but I cant build something like this: Or I get this: rm -f gpmain.o Game.map Game.gxb Game.elf Game.fxe arm-elf-gcc -marm -march=armv4t -mapcs -O3 -fomit-frame-pointer -finline-functions -fshort-enums...
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    GP32 Korean Sdk...

    Hey Everyone!!! Im gonna enter the 16 day thing, but the korean sdk is kinda hard to use. My main problem is not knowing how to convert the built .obj files run by the gp32 app thing to a gxb for fxe. Understand? lol. Or, can someone direct me to the english version of the sdk made by gp32 co...
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    Alignment, Prefetch Abort Errors....

    Ok, as most of you probably know by now, I used to be able to Overclock no problem to 180+, now everytime I try (even 156), it (bios monitor in multi-firmware) gives me either a prefetch abort error or an allignment error. Is this a classic sign of un-overclock ability or what? Thanks!
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    Overclockable Now.... Not?!

    I havent played my gp32 in a while, but I explicitly remember it being able to go to 166 and above. Now everytime I try and overclock it, even to 156, it freezes (on fgen, and clocktester), and it has this juttery line effect on the screen. I've tried 2 different types of batteries and both were...
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    Im Back!

    Hey guys! Im back. I was formerly known as Mindar. Im not sure if you all remember me or not. Its been a while :rolleyes: . This place has been alot more active since I was last here. I gotta get my title of GP Mania back :P .
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