opengl 2.0

  1. ptitSeb

    FNA Games on ARM board (i.e. play FEZ, Stardew Valley, Bastion... on Odroid/OrangePI/RPi)

    I have published an article on ODroid magazine on how to run FNA games on Odroid boards. It's basically the method I used to publish PND of Stardew Valley or Hammerwatch on the Pandora, but generalized. I tried on many games, and most works. There are a few that still doesn't work (Transistor...
  2. ptitSeb

    Beta Danger from the Deep

    Here is Danger from the Deep, the opensource WWII Submarine simulator The game use gl4es and is heavily using shader. The game is pretty slow, even on a gigahertz Pandora, with the exterior view running at 4 fps. But the game is still playable. You may need a swapfile for this to run (you...
  3. ptitSeb

    Release Clonepoint

    Here is Clonepoint, an Free(libre) cloen of Gunpoint. The game use OpenGL with shaders, and use gl4es for the Pandora port. Shaders have been partly rewrote to use GLSL 1.20 (they used GLSL 1.30 initialy). Also, the "blur" part (blue background when using crosslink) has been greatly simplified...
  4. ptitSeb

    Beta Need for Speed II SE

    Here is Need for Speed II SE, a cross-platform wrapper for the NFS2SE Game. This wrapper needs the original data from the CD to be playable (and you need the Special Edition). After a first launch (so the folder is created), copy both "FEDATA" and "GAMEDATA" from CD to appdata/nfs2se folder...
  5. ptitSeb

    Release OpenRA

    Here is OpenRA, the open source re-implementation of Red Alert and CnC games This PND use the MonoRT pnd, so be sure to have it installed (i.e. simply copied) on your Pandora. The games is an OpenGL 2.0 game and use the new experiemental GLES2 backend of gl4es. Also, beeing C#, the game can be...
  6. ptitSeb

    Release Friking Shark

    Here is Friking Shark, an OpenGL/OpenAL OpenSource remake of the arcade game Flying Shark. The game use gl4es, and speed is fine on Gigahertz model (and can be a bit slow on CC).Light effect are present, but not the shadows (they are shader based). The levels are recreated...
  7. ptitSeb

    Release Blender

    Hi, You'll find on the repo a port of blender v2.68, here. This new Blender is compiled with Hardware support, using gl4es. (version prior to build 04 used MesaGL). Only v2.68 is included, I dropped old 2.49b build. This version works with GL acceleration, but due to heavy used of...