Here is Strange Adventures in Infinite Space, a space roguelike with fast & short gameplay.
Strange Adventures in Infinite Space, or SAIS, is initialy a commercial game. The engine have been opensourced in 2005 and the Data are now free too.
The game use quite small fonts, but it feature a...
Here is Iron Seed, a old (commercial) Dos game of space trading and strategy,now OpenSource and ported to linux using FreePascal.
This version is not compiled with OpenGL, but it is only used for Scalling, and the game use 640x480 so nothing is lost.
Here is hedgewars, the tactival game where you blow up the other hedgehogs team.
The game use gl4es for the gamepart, and Qt4 (with GLES2) for the frontend. I needed to resized a few elements to make it fit the small Pandora screen for the frontend, I haven't tested extensively, but it seems...
Here is Friking Shark, an OpenGL/OpenAL OpenSource remake of the arcade game Flying Shark.
The game use gl4es, and speed is fine on Gigahertz model (and can be a bit slow on CC).Light effect are present, but not the shadows (they are shader based).
The levels are recreated...
You'll find on the repo a port of blender v2.68, here.
This new Blender is compiled with Hardware support, using gl4es. (version prior to build 04 used MesaGL). Only v2.68 is included, I dropped old 2.49b build.
This version works with GL acceleration, but due to heavy used of...