I'm considering learning basic porting and packaging. Are the skills portable to the Pyra? If not, I don't even want to bother.
Is the PND format still usable on the Pyra?
Will existing (basic) Pandora PNDs run as-is on the Pyra?
I saw this, but it's ancient...
I've been dredging the forums for weeks trying to find something, but to no [clear] avail. Basically, I'm trying to find out whether the Pyra will support the .PND files from the Pandora. I'm planning to drop money on a Pyra first chance I get, and just want to know.
[Apologies if I'm in the...
I just wanted to know if it's there a way to make something for the Pandora/Pyra under x86 Windows platform.
I'm using Code::Blocks , DevC++ , Monodevelop , Enigma , Game Maker 8.1.
What IDE do you suggest to use ?
Is there a pnd builder ? How can I package everything ?
I noticed the only Emacs PND's in the repo were uploaded 3-4 years ago. I'd take up the challenge myself, but the prospect of setting up the cross-compilation environment is something I do not have the energy for at this time.
If anyone else wants to handle this, I'd be happy to give, like, 50...