Pandora Are Pandora development skills portable to the Pyra?


spiralofhope

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I'm considering learning basic porting and packaging. Are the skills portable to the Pyra? If not, I don't even want to bother.

Is the PND format still usable on the Pyra?

Will existing (basic) Pandora PNDs run as-is on the Pyra?
I saw this, but it's ancient: https://pyra-handheld.com/boards/threads/74709/

Is there a toolchain I can run on my Linux desktop to cross-compile targeting the Pyra?
I see https://pandorawiki.org/Cross-compiler

Is there something like an emulated ARM environment to do basic testing from the desktop, or should I just not bother with that notion?
 

sebt3

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Is the PND format still usable on the Pyra?
Nope. But the dbp packaging is realy easy. The pnd packaging was very hard compared to this.
Beside, the dbp-system work on x86 linux too. so you can actually start packaing x86 game for your desktop to start ironing your dpb packaging skills.

Will existing (basic) Pandora PNDs run as-is on the Pyra?
Everything but GLES apps may work at some point once someone do a ginge-like working environement for running PND on the pyra. It should be far less complex to build than ginge though. ( package the pandora firmware and a simple chroot should do)

Is there a toolchain I can run on my Linux desktop to cross-compile targeting the Pyra?
Debian offer the feature already, there's guides on the net, here's one :
http://tech.labs.oliverwyman.com/blog/2012/06/17/using-debian-multiarch-for-cross-compiling/
 

spiralofhope

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Thanks. I think I'll skip learning PND if the native package format will end up being different.

I'm having trouble finding information on DBP. Would these be the right places to start?

Creating a DBP (Amended instructions)
https://pyra-handheld.com/boards/threads/76085/

DBPUtils Script
https://pyra-handheld.com/boards/threads/76576/

I'll have to think about a toolchain and cross-compiling.. maybe I want to only use the Pyra for it all, to keep things more universal (and maybe simpler)
 
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