Akuma no Houkon
Certified Guru
- Joined
 - Mar 4, 2004
 
- Messages
 - 1,194
 
- Age
 - 45
 
- Location
 - USA > Washington > Everett
 
- Website
 - akuma.gp32news.com
 
Ok, as you all know the GP32 uses a 16bit palette, that is in the form of R5 G5 B5 I1
Now I need to manually generate these palette values, (the palettes use unsigned short's) from 3 separate byte values (the R G & B individual values). What would be the best way to do this? (note I am using 256 color GP32 mode)
				
			Now I need to manually generate these palette values, (the palettes use unsigned short's) from 3 separate byte values (the R G & B individual values). What would be the best way to do this? (note I am using 256 color GP32 mode)
	