Monk said:
I'm reading the GP2X forums, actually, and private-messaging. I only read the Wiz or Pandora boards when they have a vaguely-interesting tagline on the main page (or in that "last post" bit of the forum listings) and I don't read the GP32 boards at all. It's called discussion and community. Those communities that don't want to hear opposing opinions tend to die out quite quickly. Think of my reasons for being here as "comment and opinion", like every other forum on the net. Look at my post history for the last couple of years, I have a couple of comments on the Pandora and the rest of the time I barely comment at all, except on my own things, or open discussions about programming. I really don't care if Pandora fails or not, it's not a device I will ever use.
(If I'm honest, it's "too" new for me... too fast a processor, 3D, runs bog-standard desktop Linux distro, etc.... it's just a PC in a small box, and it'll get every software it needs ported across without too much hassle - there's no "fun" in that for me. I like to have to squeeze and squish and think my way out of problems, and I don't like huge-capabilities on machines because it just means that everything that runs on them is therefore the same as on desktops - 3D for the sake of it, a Quake-port for the sake of it, etc. etc. etc. Call me an old fogie, I like emulators etc. as much as the next person but when I buy something like a GP2X / Pandora, it's not just to play games on - I like the limited capabilities as a small programming exercise. I have a dual-core, 3D-enabled laptop but I spend most of my leisure time on it playing silly 2D games or emulators. The games that stretch it to the limits very, very rarely interest me at all. Call me weird, but that's how I work. Hell, I just spent 20 minutes shrinking a C structure by 20 bytes on a program that's going to run on a 2Gb RAM laptop.)
Monk said:
One that come sto mind is "to make something happen". Without preorder money, the Pandora would never have gotten this far - never mind to release. Member sof the community preordered in order to try and actually make it happen. That's considerably different to ordering a PS3 the day before release.
I'm pretty sure that the pre-order cash doesn't form 100% of the investment costs of the Pandora. 4000 pre-orders (at max., because people are cancelling and/or other taking their places all the time even for "first batches" etc.) times by, what, £250-300? That's about £1 million - you'll be lucky if that covers the board manufacture for the first batch, let alone all the extras and administration. There are other funds, from what I remember - and a damn lot of "personal cash" in the business from some of the company owners? Isn't OpenPandora Ltd. bouyed up by one of the company director's personal cash / existing businesses at the moment?
And pre-orders aren't *necessary* for any business. I'm wary of any business that states they are. If you have an idea that something will sell, you can make it and sell it. You might have to sell your first-born, get a bank-loan, find an investor or something, but it can be done. The only difference is that in those last two cases you have to present a valid business case, which shouldn't be hard for any established business because most banks don't understand anything but previous success and credit histories. Pre-order here is nothing more than an nice safety blanket for the company - it has some *real* cash should it need it, rather than having to hope its bank-loans can be paid off by the time things are produced (we assume), and it has no-one who it has to legally answer to. If you want to say anything, you can say that pre-orders saved the company from paying 2+ years of interest on a bank loan of equivalent amount without having to prove its creditworthiness at all. 2 years of interest on a £1m loan at, say, a generous 8% APR is approximately £160,000 extra that would have had to be paid. And you don't have to "pay" pre-orders back at a later date from sales - you pay them directly from base price units (i.e. pre-markup hardware) that you make with that money. Without pre-orders, you would have to make **profit** equivalent to the value of all loans + interest before you were debt-free. With pre-orders, you just have to build some units using the money and ship them. The business case for pre-orders is a no-brainer. The consumer case isn't so clear cut.
I agree though that not many OS hardware projects get off the ground. The Open Graphics Project is failing quite spectacularly over a similar timescale (a $750 development board that hardly has working drivers, gets 20 and 30 FPS on Quake III, hasn't even got anything but a PCI / AGP interface yet, and which has been dead for the past year, they are asking for pre-orders in order to recoup the multi-million dollar cost of fabricating the cards on any non-development scale). I'm just saying that it's a huge risk and the project's detractors have many good reasons for having doubts. To say that somehow "emulating" big projects by burning through every deadline is something to find solace in, as the original poster insinuated, is quite laughable, though.