Bugafactorx W.i.p


Estopero

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Jan 7, 2006
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Hello all :). I would like that you know how is going the developing of BugaFactorX =). Maybe that someone remember that yet. The game was being developed on fenix, but i decided recode it on C/SDL, and much time was "lost" on this, but i think that this way has more quality pottencial and more freedom for develop anything =).

http://www.youtube.com/watch?v=kL8Il_8Z7Ek

It left much hard work yet, and many new features that i think that you like much =).
There are one guy working on a great retro soundtrack (ICELORD), another working on a crazy and funny history for the game, and some persons doing little graphic contributions

i´m looking for people for to do levels, enemies, and general pixel art =)

Thank you all!
 
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I've been looking for progress on this game. nice to hear that you are moving to sdl that should mean it will work with tv out plus avoid some performance problems and bugs that can pop up with fenix. can't wait for a demo. that early demo already showed potential and the video clip looks great.
 
I´m glad that you like it ! =) thank you all.
i will try show you the progress of the develop or one demo soon =) but keeping some secrets until the final version =))

un saludo! =)
 
Hello mates!

I´ve news from BugaFactorX, the project is progressing slowly... but is progressing :D. We´re working on the engine and the history, the engine has many bugs, but is has many work done yet.

We need pixel art graphists for level design and enemies :(, without it the game will be hardly released

A video with the actual situation
http://www.youtube.com/watch?v=A55a-Io7Szo

An "High Quality" video (However the game appears to lost FPS with the video capture, is not real)
http://www.megaupload.com/es/?d=0QNFG4U4

Cya guys :)

Edit: Edited the video URL :)
 
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Estopero said:
Hello mates!

I´ve news from BugaFactorX, the project is progressing slowly... but is progressing :D. We´re working on the engine and the history, the engine has many bugs, but is has many work done yet.

We need pixel art graphists for level design and enemies :(, without it the game will be hardly released

A video with the actual situation
http://www.youtube.com/watch?v=IHHFWyGsM7M

An "High Quality" video (However the game appears to lost FPS with the video capture, is not real)
http://www.megaupload.com/es/?d=0QNFG4U4

Cya guys :)

The latest video release of the game looks great! Keep up the awesome work! :D
 
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Congratulations, your game looks excellent. Reminds me of a cross between Lode Runner and Bubble Bobble, but not exactly so.
 
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