ptitSeb
Serial Porter
Hi,
I have mixed the Code::Blocks pnd that is floating on the net and the C/C++ Development Environment v0.0.39 from freamon in a single PND.
It is just mixed, nothing more, so I take no credits for this.
I tested it, and I can save files (not all seems to be 100% correct, but I can save sources at least), and use the squashfs instead of ISO, so the file is "only" 52 Mb.
Should I put the PND on the repo ?
* EDIT * I now report the change logs in the first post.
The PND is now ont the repo : http://repo.openpand...=codeblocks6022
The PND with the version v1.02.03 and later is fully usable, but it's now much more in size !
History logs
=========
Update v2.40.15
Update v2.20.12
Update v1.05.08 (candidate to DragonBox coding competition 2012/13)
I have mixed the Code::Blocks pnd that is floating on the net and the C/C++ Development Environment v0.0.39 from freamon in a single PND.
It is just mixed, nothing more, so I take no credits for this.
I tested it, and I can save files (not all seems to be 100% correct, but I can save sources at least), and use the squashfs instead of ISO, so the file is "only" 52 Mb.
Should I put the PND on the repo ?
* EDIT * I now report the change logs in the first post.
The PND is now ont the repo : http://repo.openpand...=codeblocks6022
The PND with the version v1.02.03 and later is fully usable, but it's now much more in size !
History logs
=========
Update v2.40.15
- Updated GCC to 6.3.0
- Updated Codeblocks
- Updated Qt to 5.8.0
- Updated many libs!
- Updated GCC to 6.1.0
- Updated Codeblocks
- Codeblocks use a smaller font
- Updated Qt to 5.7.0
- Updated many libs!
Update v2.20.12
- Updated GCC to 5.2.0
- Updated Binutils to 2.25.1
- Updated Codeblocks
- Codeblocks use a smaller font
- Updated Qt 5.5.0 & Qt 4.8.7
- Updated many libs!
- Updated GCC to 4.9.3
- Updated Binutils to 2.25
- Updated Codeblocks
- Added Qt 5.4.0
- Added gnu D compiler (gdc)
- Updated many libs!
- Updated GCC to 4.9.1
- Updated Codeblocks
- Updated many libs!
- Automount wxPython, MonoRT and Lazarus
- Anniversary edition! Codeblocks PND is One year old
- Updated GCC to 4.8.2
- Added QTCreator
- Added QT Demos
- Updated /recompiled numerous library.
- Default CFLAGS when launching command line.
- Added many more libs & tools
- Removed CLand & LLVM
- Update Code::Blocks to rev 8800
- Added CLang and LLVM v3.3
- Added Ruby
- Added many more libs & tools
- Added QT4.8.4 (+QtWebKit 4.9.3)
- Use gksudo in most places
Update v1.05.08 (candidate to DragonBox coding competition 2012/13)
- Update Code::Blocks to rev 8668 (rev. post 12.11 official)
- Update GCC compiler to 4.7.2 (from 4.6.3)
- Added other GCC compiler: Fortran, ObjC, Java
- Added MesaGL (software rasteriser): Every GL Software compile now.
- Added Winelib (1.5.20): windows software are compilable now. Transform them with "winemaker"
- Update Python to 2.7.3 (from 2.6.2)
- Update Perl to 5.17.6, with dynamic loading and cpan library access.
- Added numerous libraries (OpenAL-soft 1.14, Allegro 5.1.5, Boost 1.51, fltk 1.3, SLML 2.0rc, etc.)
- Hacked Binutils, so ld doesn't produce "assertion failled" messages
- Added option for clean unmount of PND (add an empty file "clean_pnd" in appdata/codeblocks/init)
- Update Code::Blocks to 12.11rc2 (rev 8619)
- Update GCC to 4.6.3 (from 4.3.3)
- Update Binutils to 2.22 (from 2.18)
- Update Git to 1.8 (from 1.7.0.2)
- Add/Update numerous libs & tools (GNU TexInfo 4.13a, Bison 2.6, Zip 3.0, Unzip 6.0, Doygen 1.8.2, etc.)
- wxWidget path has changed from .../codeblocks/wx/2.8 to .../codeblocks/wx (sorry for the inconvenience, but should be pretty transparent).
- ld (the linker) produce somes armless messages (assertion failled). All seems to works perfectly anyway.
- Because Code::Blocks is a RC and the GNU has been update and the messages of ld, I tagged the PND as "beta". It seems fully functionnal anyway (builded DeaDBeaf build 05 and Cataclysm Roguelike with it).
- Fixed a regression that prevented ldconfig to be launched properly
- Remove bosst library, I think there where not well installed
- Added Lua 5.2 and Alsa-lib 1.0.25
- Remove Valgrind as it is not usable right now
- Corrected some problem with compilation under Code::Blocks of previous release
- Added more library. The size of the PND is more than 200Mb now.
- Added xz binary.
- Added Valgrind binary. Valgrind works but is not useable (at least not the memcheck tool) because it is missing debug info on ld.so. It just wants the entrypoint for memcpy function.I Have no clue on how to get or generate the missing info, if a Ninja Linux guy could help, I'd like to use memcheck.
- Added a Command Line Option, to compile with classics Linux tools, like ./configure and make
- You should note that ;/configure often fail with C compiler unable to create executable.
- It seems that, inside ./configure, the cc1plus compiler doesn't find its libraries (libmpfr.so.4 and libgmp.so.10), when it finds them outside ./configure
- As a temporary workaround (copiing the .so in cc1plus folder doesn't work) , you can copy the 2 so files to your /usr.lib in NAND, and remove them when finished the ;/configure, make is fine
- I created 2 shell scripts to automate that, pre-configure.sh and post-configure.sh, which must be launched with sudo to write to the nand
- Also created a simple shell to copy the so files needed by a program that are not in the nand. It's called copy_libs.sh. For exemple, call it with /mnt/utmp/codeblocks/copy_libs.sh filezilla (assuming you have just compiled filezilla and are in it's bn folder) to have it copies 3 so files not located in the /lib or /usr/lib
- Just a small update, the package should be independant from C/C++ Environment. now.
- The C/C++/Python package v0.1.2.00 from Freamon (didn't test or uses Python).
- Code::Block v10.05, that can save files !
- wxWidget compiled (as monolithic and Unicode, but non-monolithic and ansi also available).
- All Plugins and Contrib-Plugins (from 10.05), including the games, wxSmith or Valgrind.
- Project Wizard works.
- Compiling C or C++, and Debugging.
- I modified some of the basics toolbars to gain some space, so it's now possible to put "Main", "Compile" and "Debug" on the same line. Save more space by going to "Settings|Environment|View" and select "Auto show/hide message pane".
- The C/C++ package v0.0.39 from Freamon
- Code::Block
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