solarice
Member
Hi,
just wondering you know when you create a background or somthing that your gonna tile, do you have to cut the finished image into bits before importing into mappy.
This may seem a daft question but its just that ricos tutorial on this, says to line all the gaphic tiles in a long line so it loads faster, and seeing as mappy cuts them into whatever size sections you want isnt that just more work for the same result.
Also if youve got a line of character animations stored in a tile map, how do you get the program to display them when needed.
Hope you can understand what im on about
Thanks in advance
just wondering you know when you create a background or somthing that your gonna tile, do you have to cut the finished image into bits before importing into mappy.
This may seem a daft question but its just that ricos tutorial on this, says to line all the gaphic tiles in a long line so it loads faster, and seeing as mappy cuts them into whatever size sections you want isnt that just more work for the same result.
Also if youve got a line of character animations stored in a tile map, how do you get the program to display them when needed.
Hope you can understand what im on about
Thanks in advance