yeah, I think I might migrate over to it one of these days.. my own toolchain is years behind now
devkitpro works with the GP SDK?
jeff
Mame32 was running fine when compiled with r11 and r12.
but, for example, "Ghost'n goblins" rom is not recognized by capcom emu (rom check in the rom itself) when compiling with r13 or gcc 4.
any idea ?
Thor
Eep, is this gcc4 now? I'm not touching gcc4 until a few more rounds .. its a little unstable now, and the optimizer sometimes makes slower code. The latter gcc3's still woop gcc4, though of course gcc4 will whip it in a bit..
Or have folks found gcc4 to be producing faster code of late? (though gcc4 still has some code generation bugs apparently, emitting broken code..)
jeff