Hiya, left the GP32 scene for a while but i've decided to give these forums a go, just a quick post to let everybody know progress of my projects.
Gigas-Engine is almost complete - at the moment im just trying to find graphics artists who can create tiles and character artwork.
the problem lies in though-out development i just used SquareSoft sprites which i ripped in order to test everything, now the bulk of the engine is completed and as i'd like to release gigas with a pre-made set of graphics people can use to create their RPGs (and i can use to create a short tutorial demo) i'm looking for help, tiles are 16x16, and i create the maps using Mappy for Win32 (google that) - If you'd like to help please throw me a line at gigas@pirotic.com.
Chess is finished apart from AI which im working on.
CPS32 has been recoded alot, sadly despite being alot cleaner the code doesn't seem to be any faster than previously.
Lemmings is almost done too, once thats completed i'm planning on creating a unique (but similar) title where rather than just being a cursor, you control one character who must run around and blow up gaps and so forth.. in otherwords lemmings with a bit of a twist to it
i'll update my website in a few days with some demos of them all
Regards
- Pirotic
http://www.pirotic.com/gp32/
Gigas-Engine is almost complete - at the moment im just trying to find graphics artists who can create tiles and character artwork.
the problem lies in though-out development i just used SquareSoft sprites which i ripped in order to test everything, now the bulk of the engine is completed and as i'd like to release gigas with a pre-made set of graphics people can use to create their RPGs (and i can use to create a short tutorial demo) i'm looking for help, tiles are 16x16, and i create the maps using Mappy for Win32 (google that) - If you'd like to help please throw me a line at gigas@pirotic.com.
Chess is finished apart from AI which im working on.
CPS32 has been recoded alot, sadly despite being alot cleaner the code doesn't seem to be any faster than previously.
Lemmings is almost done too, once thats completed i'm planning on creating a unique (but similar) title where rather than just being a cursor, you control one character who must run around and blow up gaps and so forth.. in otherwords lemmings with a bit of a twist to it
i'll update my website in a few days with some demos of them all
Regards
- Pirotic
http://www.pirotic.com/gp32/