Megaman Mod For Beats Of Rage


Vimacs

Don't be evil!
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I have stripped down the megaman mod for bor so that it run on gp32 bor.
the chars duo and roll are disabled, musik is removed.
sound effects are still in for the upcoming bor beta 3.

megaman.png

© by DcSteve

http://134.155.59.4/~ck/mirror/BOR_MEGA.rar
thx to donskeeto
 
sound effects are still in for the upcoming bor beta 3.
Yeah cooool!!!! Thanx very much Vimacs!!! :)
In fact you're working on beta 3 with Squidge?!

I downloaded few days ago megaman mods with 13 rar files and it made a.cdi.
How to convert it to use on GP32?!

Thanx! :)
 
In fact you're working on beta 3 with Squidge?!
no i dont


I downloaded few days ago megaman mods with 13 rar files and it made a.cdi.
How to convert it to use on GP32?!
cdi is a diskjuggler image, you have to extract the bor.pak from it, on windowze you can mount them with alcohol 120%.
but the unmodifid pak wouldnt work for gp32 couse it dont have enugh ram
 
no i dont
So how do you know beta3 is the final one? :)

cdi is a diskjuggler image, you have to extract the bor.pak from it, on windowze you can mount them with alcohol 120%.
but the unmodifid pak wouldnt work for gp32 couse it dont have enugh ram
So it's useless to extract it for GP32 in all case?
 
thanks for your work vimacs..i hope the complete final version of Megaman will work with bor in the futur. This light version is so good formy SMLC, thanks ^^
 
Great!

OFFTOPIC: I've finish my demo of VOR MOD (Village of Rage) for GP32 (it's a ripped and very cut version but... it works! :D )
It's 2'5 Mg (zipped) but i have no place for upload it. Anyone cares in hosting it?

Byes!
 
Is it possible to use customised paks in GP32 BOR? I tried to use the stripped down version with some replacement KOF characters (using the edit pack) and it didnt work. :( Something about shadow5?? then out of memory....

I'm going to try out Megamman now, thanks! :)
 
Rrrrrhhh... I can't get to work finely my bor version on pc.

When I created MYMOD.PAK and that I want to replace it with MEGAMAN.PAK, bor.exe launches MYMOD.PAK even though it doesn't exist any longer!!! :)
I can't launch your Megaman pack on my pc version...
How to explain this?!!
 
Drumaster posted on Apr 6 2004 at 08:29 PM said:
Rrrrrhhh... I can't get to work finely my bor version on pc.

When I created MYMOD.PAK and that I want to replace it with MEGAMAN.PAK, bor.exe launches MYMOD.PAK even though it doesn't exist any longer!!! :)
I can't launch your Megaman pack on my pc version...
How to explain this?!!
You must rename Megaman.pak to Bor.pak
Bor.exe always look for Bor.pak

Byes
 
Last edited by a moderator:
Ok you're right, I resolved this.

I didn't test that before because I haven't my GP32 anymore! :)

But there may be a way to convert BOR.PAK into PWADS as I found the way before for GP Doom... :)
 
pal.act not found ? do you know why it writes this ( the game work great with this error )

ok it's not a problem, i'm just curious ^^
 
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