Hooka
That Guy!
Hey everybody, just figured I'd let ya know I just uploaded a new .PND of Meritous to the repo.
Nothing too major, just widescreen support, some (hopefully) memory saving techniques from Wiz/GP2X ports and integrated some neon math.
I haven't made it to the end to see what kinda problems may have been created by my widescreen changes, if anybody has a save near the end or gets there before I do, please give me feedback and send me the sav and I'll do my best to fix up any issues!
^found an old save near the end
http://repo.openpandora.org/?page=detail&app=package.meritous.hooka
List of things confirmed broken:
- Credit screens are borked, will fix it up tomorrow
- Have a save that will segfault on the last boss if I kill the other last enemy left before the final boss... <- Still trying to narrow this one down...
My fixes to the end game screens are complete, but one scene I had to leave as 640X480 and left-aligned with a black bar on the right, just how things are I guess...
Nothing too major, just widescreen support, some (hopefully) memory saving techniques from Wiz/GP2X ports and integrated some neon math.
^found an old save near the end
http://repo.openpandora.org/?page=detail&app=package.meritous.hooka
List of things confirmed broken:
- Have a save that will segfault on the last boss if I kill the other last enemy left before the final boss... <- Still trying to narrow this one down...
My fixes to the end game screens are complete, but one scene I had to leave as 640X480 and left-aligned with a black bar on the right, just how things are I guess...
Last edited by a moderator: