When people refer to there gp's crashing at over 133mhz what actually happens? I've got a 166mhz Gp32 from gbax and on SNES9x it often scrambles the picture. Holding select to get to the menu and then exiting resolves it without losing the game. I thought it was down to the emulator but the genesis one is doing it too. Is this what happens when it overclocked?
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