The OMAP chip will decode MPEG4 at 480p.Billy Lee said:Can we have it play hi-def videos via the (HD)TV-Out?
I has an interface for s-video, but that's not saying digital. It can handle a max of XGA.
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The OMAP chip will decode MPEG4 at 480p.Billy Lee said:Can we have it play hi-def videos via the (HD)TV-Out?
They don't have a chipset or a rough shell design settled on, but they're going to have them on the shelf in the spring of 2008? Like, 6 months from now?!? He must have some very, very good friends in the manufacturing world...Billy Lee said:Is this discussion going to carry on right through to Spring 2008 when Craigix said it will come out (if he chooses to use OMAP)?
jimid2 said:They don't have a chipset or a rough shell design settled on, but they're going to have them on the shelf in the spring of 2008? Like, 6 months from now?!? He must have some very, very good friends in the manufacturing world...Billy Lee said:Is this discussion going to carry on right through to Spring 2008 when Craigix said it will come out (if he chooses to use OMAP)?
Color me skeptical... <_<
Well he said he was aiming for December 2007 before the suggestion of using OMAP. He himself said Spring 2008 if OMAP was chosen.
YES!Billy Lee said:Is this discussion going to carry on right through to Spring 2008 when Craigix said it will come out (if he chooses to use OMAP)?
Turnip said:Yeah, looking at those pics again the groups could do with moving away from the edge. Having the 2 smaller buttons on the inside wouldent be ideal for N64 but it would work.X-Code said:That second image looks about right, the others seem to have the buttons at uncomfortable positions
How about something like this?
( It would need straightening a little, but at least it keeps the buttons away from the edge of the machine and within reach of the thumb )
If we were going to have 4 shoulder buttons it could probably manage with just the group of 4, but with this design that would mean a total of 8 shoulder buttons...
Maybe I'm missing something but have you thought much about the scale of things? By having the 4.3" screen vertically cover almost the entire front, the buttons will be really small. I estimate that the larger of the buttons are about 0.2" (5mm) in radius. That's way too small. The buttons on the gp2x which are 0.31" (8mm) in radius already feel tiny.
Just to help out this what a gp2x sized button would look on that design:
craigix said:Using the OMAP chip may result in a system which would be around £199. Opinions?
thepope said:craigix said:Using the OMAP chip may result in a system which would be around £199. Opinions?
Come to Daddy.
Damn you and your name making everything sound like an amusing sexual innuendo.
But which resolution do you think is cheapest and can be bought in low numbers?Rivroner said:Talking again about resolution, i don´t think 800x480 (1.66) is the proper resolution.
What about 720x480 (1.5)? SO we can have an intermediate resolution than will adjust quite well to 4:3 format games and to 16:9 games.
If people in general want widescreen i think 720x480 (1.5) is a good solution.
I prefer 4:3 (1.33) like the GP2X but.....
Orkie said:But which resolution do you think is cheapest and can be bought in low numbers?Rivroner said:Talking again about resolution, i don´t think 800x480 (1.66) is the proper resolution.
What about 720x480 (1.5)? SO we can have an intermediate resolution than will adjust quite well to 4:3 format games and to 16:9 games.
If people in general want widescreen i think 720x480 (1.5) is a good solution.
I prefer 4:3 (1.33) like the GP2X but.....
That´s the problem, i suppose
I read in this huge thread that 4:3 resolution was a big money problem (copyrights, etc), but a 720x480 screen?
Javacat said:thepope said:craigix said:Using the OMAP chip may result in a system which would be around £199. Opinions?
Come to Daddy.
Damn you and your name making everything sound like an amusing sexual innuendo.
Talking of sexual innuendo, aren't girls great!