LiX said:
Ah well i'm just using the default SDL sound system, really linear standard 22050khz thing.
Maybe that's the problem then? Has anyone else used SDL's standard sound system with success on the gp2x?
i use it all the time for all my games. Thing is the buffer on the gp2x needs to be smaller than on pc or your sound will play real slow. I did however compile the open2x libs from the svn not sure if that matters.
i open the mixer like this on the gp2x :
Mix_OpenAudio(22050,AUDIO_S16,MIX_DEFAULT_CHANNELS,128)
Ah maybe that's the problem? I don't use SDL_Mixer I use SDL_OpenAudio().