Dimacus
Member
I just got my gp2x today, so after a couple of emulator games, little doom and diffrent hello world programs,
I decided to try and port a gameengine I have been working on for about a year.
But then a problem arrised, I had been relying on itoa to convert char's containing numbers to int's.
Now as I tried to compile, i saw that the libaries that came with devkit does not have that function, or I have made a misstake when including the files.
(it should be within cstdlib or stdlib.h, but I cant find it there).
So, the question is; does anyone know of a replacement for the itoa function?
Thanks!
/Dimacus
I decided to try and port a gameengine I have been working on for about a year.
But then a problem arrised, I had been relying on itoa to convert char's containing numbers to int's.
Now as I tried to compile, i saw that the libaries that came with devkit does not have that function, or I have made a misstake when including the files.
(it should be within cstdlib or stdlib.h, but I cant find it there).
So, the question is; does anyone know of a replacement for the itoa function?
Thanks!
/Dimacus