The Riftbreaker
I wanted to wait, but I fell for the sales ...
I'm only at the beginning into the game, but already feel perfect ... I suppose that EXOR Studios used the same engine of "X-Morph: Defence", their previous game and was superb.
Their previous game was an arcade shooter + tower defense, Riftbreaker is very similar, but seems like an upgrade to that game adding more solid building management and a somehow persistent big level to explore.
The tower defense part is different, there are no more routes to cover, you just know that enemies will arrive from a direction, the rest is up to you.
The game is relaxing at a normal difficulty, but is full of events and there is always something to do, then there are moments where the attack waves are so strong that you'll need to run everywhere to defend the base.
Every kind of "quality of life" tool is there ... they destroyed half your base ? Just use the repair tool with a bigger area, it will rebuild everything just as new.
The same with the upgrade tool if you have like 100 turrets and buildings to be upgraded.
The graphic is really good, cutting trees and killing stuff is rewarding, there are a lot of things in the environment and a lot of different weathers, even hot waves that makes all the trees to burn, etc ...
It makes me feel like in the past when I wanted to explore a game, instead of just finishing it.