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GP40

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Aug 14, 2004
Messages
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So, whats the rule for amending the compatibility list? Overwrite an entry if you used a newer UAE4All version?


Oh and is it possible to map the buttons? Firing with B and Jumping with A in RoboCop is hard, X & B would be better.
 
I think over writing is fine as most people will use the latest version of the emulator. If the game is one that used to work but doesn't now, you could leave a comment along the lines of 'worked in version 0.x'.

I don't think you can map the buttons in UAE.
 
WhizzBang posted on May 30 2006 at 06:50 PM said:
I think over writing is fine as most people will use the latest version of the emulator. If the game is one that used to work but doesn't now, you could leave a comment along the lines of 'worked in version 0.x'.

I don't think you can map the buttons in UAE.

1. Cool Cheers :)

2. Downer :(
 
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GP40 posted on May 30 2006 at 05:57 PM said:
So, whats the rule for amending the compatibility list? Overwrite an entry if you used a newer UAE4All version?

Oh and is it possible to map the buttons? Firing with B and Jumping with A in RoboCop is hard, X & B would be better.
Just overwrite it - why not? There's no reason why anyone should be using an older version of UAE4ALL.

Button remapping is high on my todo list, but you can't currently do it. I implemented support for remapping in the control code, but there's no way of configuring the buttons at the moment. The 'remapping' mode you get by hitting START twice is a demo of the remapping feature - it's designed for Pinball Dreams. Hopefully I'll get time to work on this soon.
 
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