2 Questions : Stella, And Drmd


sparkyidr

Still Fresh
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Jun 18, 2006
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2 quick questions...

In drmd, the megadrive emulatar, the shadows in dr robotnik, and mortal kombat are white instead of black.. is this a software issue, or a rom issue...is it a known thing...or am I being rubbish?


In Stella...is there any way to make the screen full on the gp2x? I have a 2 cm black section at the bottom (I guess this is the native res of the atari 2600?)... would be cool if it was full screen. any way to stretch?


Cheers

Sparky
 
The issue in DrMDx could have to do with it not correctly emulating some raster effects. Reesy is still working on that and might even release a version that runs on hardware mode (HH mode) because then all transparency effects can be done accurately.
 
I believe the shadow problems are due to the fact that I'm not currently emulating the sprite shadow hardware function. I've read about this in some documentation but its not clear enough for me to code anything. I'll keep searching for a good doc and then maybe I can implement it.
 
2 quick questions...


In Stella...is there any way to make the screen full on the gp2x? I have a 2 cm black section at the bottom (I guess this is the native res of the atari 2600?)... would be cool if it was full screen. any way to stretch?


Cheers

Sparky


Yes, any borders in emus are because of the emulated system's native res. Stuff looks like rubbish with un-even blocky pixels when fractionally scaled anyway so you are not missing anything not having it.
 
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