Could reach 166MHz on Adaptors


Some gp32s can only overclock slightly or not at all, because gamepark always try and find the cheapest providers of RAM available for each bach of gp32s, so sometimes they get lucky and get a supplier which makes good quality memory that can overclock. Overclocking requires more power from the gp32, so cheap or low batteries may not be able to handle the extra demand, so plugging in a power supply solves this problem, but only if the ram in your gp32 is able to overclock anyway.
 
Ramzy posted on Dec 28 2003 at 02:39 PM said:
Suppose I do the RAM modification and increase the GP32's RAM to 32MB... Can I go over the 166MHz?
i think the guy who did it found it didnt make any difference. you need to do the voltage mod if you want to overclock better.
 
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Hmm, just got a power adapter. Previously my GP(non FLU) could only go as high as 160 on 800mAh 1.2v rechargable batteries, but on the power adapter it can overclock up to 166mhz on fGen, but still only 160mhz on Opensnes. Makes me wonder if the adapter is making a difference or it's just that fGen has a fault in the code e.g it actually means 165mhz or something???
 
I always use a power supply when over clocking, it seems much more stable, one of mine crashes after a while on batteries at 166mhz, so it does make some kind of diffrence.

-Craig

www.gbax.com
 
Yep, ditto. Just got the Astonishia Story R special edition pack for christmas, and i'm impressed. Been able to overclock to 166mhz on a couple of crappy Asda alkaline batteries perfectly, though it did run them down in a few days. :blink:

I got a bit worried at first too, because the GP32 booted fine, but when I went to run Gradius III @ 156 or 166, it would display the grid, but the screen would flicker like mad and freeze the whole device. A battery change fixed it. :)
 
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