Recent content by Magic Sam

  1. Magic Sam

    It reminds me of the Pandora!

    I'm also quite impatient about this one :D I finished Serious Sam TFE on the Pandora thanks to your amazing work :) Serious Sam TSE was a bit too slow IMHO on my overclocked Rebirth, so I could unfortunately never complete it. I'm certain this one will benefit immensely from the extra CPU and...
  2. Magic Sam

    It reminds me of the Pandora!

    Hi all :) @ptitSeb : DooM 3 is one of the game I'm the most looking forward to playing on the Pyra :) Many thanks for your hard work on this one ! Cheers, Magic Sam
  3. Magic Sam

    Release Hydra Castle Labyrinth

    @ptitSeb : I think I understand where the bug is coming from. In appdata/hydracastlelabyrinth/.hydracastlelabyrinth/system.ini, xbrz is still set to "off" by default after a clean install. I set it to "on" and the black screen issue disappeared. Cheers, Magic Sam
  4. Magic Sam

    Release Hydra Castle Labyrinth

    The only error message I could find is: And I confirm that game is working fine when Code::Blocks PND is mounted. Cheers, Magic Sam
  5. Magic Sam

    Release Hydra Castle Labyrinth

    @ptitSeb : thanks for the quick update :) I just get a black screen though... Is the game running correctly on your end ? Cheers, Magic Sam
  6. Magic Sam

    Release Hydra Castle Labyrinth

    Just checked, and libGL.so.1 is indeed missing from the PND's lib directory. Cheers, Magic Sam
  7. Magic Sam

    Release Hydra Castle Labyrinth

    Hi all, @ptitSeb : I just tried to play this game again on my Rebirth, latest SZ installed with SGX driver 4.10. Unfortunately it fails with this error message: ======================================================================================= PND ...
  8. Magic Sam

    Port Requests

    Hi @ptitSeb , I just meant thanks for having a look at the code. Whether you decide to give the port a go is up to you as always. I'm glad either way :) On a side note, wouldn't the older Penumbra Overture (HPL1 engine) be a better candidate ? Cheers, Magic Sam
  9. Magic Sam

    Port Requests

    Hi all, @ptitSeb : thanks for giving it a look :) Could this legacy project be of any use to you, regarding the FBX loading issue ? https://web.archive.org/web/20091029223548/http://openendedgroup.com/field/wiki/LoadingFBXFiles Cheers, Magic Sam
  10. Magic Sam

    Port Requests

    Hi all, 'Amnesia: The Dark Descent' and 'A Machine For Pigs' Are Now Open Source: https://www.polygon.com/2020/9/23/21452979/amnesia-the-dark-descent-a-machine-for-pigs-source-code https://github.com/FrictionalGames/AmnesiaTheDarkDescent...
  11. Magic Sam

    Release DBGL + DosBox with 3Dfx

    Hi all, @ptitSeb : any chance you could give the Linux x86 version of this game a try with box86 ? Cheers, Magic Sam
  12. Magic Sam

    Box86 - Linux Userspace x86 Emulator

    Hi all, My girlfriend told me yesterday about the games Escape Goat 1 & 2 from MagicalTimeBean: https://www.magicaltimebean.com/escape-goat/ http://www.escapegoat2.com/ She believes those games would be a perfect fit for the Pandora. Linux x86 versions exist for both of them. @ptitSeb : do...
  13. Magic Sam

    Release DBGL + DosBox with 3Dfx

    The game is running at playable speed on my Rebirth OC'ed @ 1GHz :) Now I just need to find a way to re-map the keys because at the moment WASD is not that convenient ;) Cheers. Magic Sam
  14. Magic Sam

    Release DBGL + DosBox with 3Dfx

    Hi all :) I just heard about Shakedown: Hawaii and its prequel Retro City Rampage (yeah, I know I've been living under a rock for quite some time now...). Retro City Rampage sells at GOG for 15 euros and includes the DOS version of that game :D Have you guys ever tried to play it with DOSBox on...
  15. Magic Sam

    Release NXEngine-evo

    @ptitSeb : if CSE2 is that similar to NXEngine-evo, then it's not worth porting to the Pandora :) Thanks for answering my post so quickly :) Cheers, Magic Sam
Top