1. ptitSeb

    Release Destination Sol

    Here is Destination Sol, the open source continuation of the Arcade exploration and shooter game of the same name. The game is Java8+, so I embeded a custom build of Jre9c (with hotspot) in the PND. Also this version use gdx (and so gl4es). Source are modifies to force fulscreen, but that's it...
  2. ptitSeb

    Release Shattered Pixel Dungeon

    Here is Shattered Pixel Dungeon, the fork of the traditionnal RPG Pixel Dungeon The game use Java (that must be installed) and GDX (and also using gl4es for OpenGL context). Appart from forcing fullscreen 800x480, it's a vanilla build. History log ========= Build 04 ------------ Update to...
  3. ptitSeb

    Release Pixel Dungeon

    Here is Pixel Dungeon, the GDX Port of the Traditionnal Rogue Like Pixel Dungeon The game use Java and GDX (and gl4es for OpenGL). This is a special build where fullscreen is forced. Everything else is vanilla. If you like the game, you can support the author buy buying the game on steam...
  4. ptitSeb

    Release Blocks That Matter

    Here is a launcher for Blocks That Matter The game use Java and OpenGL (so using gl4es). You will need Java installed on your Pandora, and the data from a full installation of the game to play this. Simply copy all files from a Steam/HB/GoG installation (Linux or Window should work, but I...
  5. ptitSeb

    Release BloodGDX

    Here is BloodGDX, a Blood Engine remake in Java/GDX. The game use Java (so you need it installed on your Pandora) and OpenGL (so using gl4es). Also, you need the data from a full version of Blood to play this PND. Version from GoG or Steam or CD should work. There is an ini file so it's...
  6. B

    Pyra + Java = ?

    Hi I've a little question. Will Pyra be able to run Java / HTML5 based programs and or games? For example Cross Code from RadicalFishGames: Demo: Will this kind of games run on the Pyra?