Release Pixel Dungeon

ptitSeb

Serial Porter
Joined
Aug 15, 2012
Messages
8,482
Age
47
Location
France, near Lyon
Here is Pixel Dungeon, the GDX Port of the Traditionnal Rogue Like Pixel Dungeon

The game use Java and GDX (and gl4es for OpenGL). This is a special build where fullscreen is forced. Everything else is vanilla.
If you like the game, you can support the author buy buying the game on steam, GooglePlay and by making a donation (check here: http://pixeldungeon.watabou.ru/ )

History log
=========

Build 02
-----------

  • Repackaged to fix some startup issues
Build 01
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  • Initial build
  • Forced fullscreen
 
Last edited:

ptitSeb

Serial Porter
Joined
Aug 15, 2012
Messages
8,482
Age
47
Location
France, near Lyon
Ok, I'll look at it (hopefully it will be similarly easy to port, now that I have all the native libs)
[doublepost=1540034547,1540032005][/doublepost]So Shattered Pixel Dungeon is done, and has is own thread.

Also, I have noticed that I needed to repackage this one (adding xrandr for initialization among other things). So it's done now.

Build 02
-----------

  • Repackaged to fix some startup issues
 
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