Alternative To Fmod?


shutaro

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May 30, 2006
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I'm attempting to port the jfbuild engine but I have come across my first obstacle. It utilizes the fmod engine wich is a closed source library (unless you're willing to pay a hefty commercial fee) with no arm binaries.
I will have to rewrite sound.c <_< What would be a good alternative? Allegro? SDL_Mixer? Something else?
 
SDL_Mixer seems to work nice for people. I know of a few projects that switched from fmod to sdl... well not for the gp2x.
 
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