ConsoleTom
Member
Hi !
I would like to optimize a lynx emu for the gp32 by rewriting some parts in assembly. I asked this question already but now i have a new idea:
What would happen to the speed of the emu (or parts of it) when i would re-write in thumb assembly ? Good idea or nonsense ?
I had this idea because most used values in the emu have 16 Bit (unsigned short).
(Before someone tells me: I have a routine to profile code).
Is it possible to compile a program completly to thumb in gcc ? (Just for some experiments...)
Greetings
Tobias
I would like to optimize a lynx emu for the gp32 by rewriting some parts in assembly. I asked this question already but now i have a new idea:
What would happen to the speed of the emu (or parts of it) when i would re-write in thumb assembly ? Good idea or nonsense ?
I had this idea because most used values in the emu have 16 Bit (unsigned short).
(Before someone tells me: I have a routine to profile code).
Is it possible to compile a program completly to thumb in gcc ? (Just for some experiments...)
Greetings
Tobias