Awful game ideas.


Beat School: learn all A-B patterns required to pass the final test and pass your A-B exams!
For purchase at the people that look like they'll hit you for any reason.
 
ooh, in the vein of the UK blizzards, you could build a jurassic park theme park, with exhibits that go especially wrong when it's raining and/or people are visiting.

it's not the game we deserve, it's the game we need. or vice versa, i forget.
 
"Shovel It! ...The Buffalo Snow Game."

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I've played it. Let me tell ya, it was about as fun as it looks!
 
Nihilistic Mystic - A low-budget point-and-click adventure game about a sorcerer who doesn't believe in magic.
Add some Terry Pratchett humour and I'd buy that...

hmm... red inocuos fluid in one flask, blue inocuos fluid in the other. So if I mix these, I would get a purple ino.... hey why is it foaming? Uh oh! Exotermic reaction, run! RUN!


It actually has some overlap with http://www.hpmor.com/ (Harry Potter and the Methods of Rationality) where Harry is a scientists and tries to subdue magic to the scientific method.


Let me tell ya, it was about as fun as it looks!
Hmm... Dig dug type of game with angry people? or a lawnmower type of game?
Reminds me of http://www.google.com/logos/2013/zamboni.html
(click on the play button to play the game)
 
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I'm back to wanting to make a digital role-playing gamebook. New idea this time though. I realized that the reason I want to make a role-playing gamebook is that I like tabletop role-playing, but don't have any friends to play with me. Thus, my new idea: digital tabletop RPG with bonus meta friend role-playing. Each friend you create has their own friend stats which help determine their actions.

...Yeah, um, this all sounds kinda sad, doesn't it?
 
I realized that the reason I want to make a role-playing gamebook is that I like tabletop role-playing, but don't have any friends to play with me.
Ever thought about flipping it around? I.e. look for people that enjoy tabletop role-playing and see if they can become friends? You already have a common hobby.
 
I had another awful game idea, based on mechanics that have been done to death, but never presented in quite the way this idea does it. I call it "Passive Game". You have a character with a bunch of stats and passive skills, that you send to play games of different genres for you, to earn points to be spent on more stats and passive skills, to become better at playing all the games.

Games that your character will play for you include the space exploration sim Passive Trek, farming sim Passive Valley, RPG Passive Dungeon, business sim Passive Tycoon, strategy game Passive Conquest, and gambling sim Passive Casino, among others. It will be the most fun anyone's ever had for you!
 
Lawnmower Man. It is about a guy that cuts grass. He starts out with a beat up old lawnmower that he must constantly maintain. Other than real time mowing, realistic earnings and expenses, and in later, uh, levels the ability to buy better mowers, it is pretty much what it sounds like. It would be a top down perspective game.

An expansion could be included for certain capable enough systems that allows you to advertise, and maybe it could include transportation and a minigame driving sim. You start out with a busted up has guzzler that needs constant maintenance. You can buy a better vehicle in later levels, and maybe get a job at the golf course.

Maybe it could be made into a VR game from the first person perspective.

It is not related to the similarly titled film.

Nihilistic Mystic - A low-budget point-and-click adventure game about a sorcerer who doesn't believe in magic.
I guess I should change my title back. That isn't quite my interpretation of the term, as it doesn't match up with nihilism or mysticism.

As long as KMFDM does the soundtrack I would probably buy it.

Maybe there could be a sequel called Apostolic Alcoholic.
[doublepost=1520118311,1520117660][/doublepost]Here is the song, btw.
https://pyra-handheld.com/boards/th...stening-to-thread.58812/page-128#post-1432898
 
Prof-reader:

The game fetches classic texts from Project Gutenberg, and automatically introduces common mistakes, such as:

  • OCR errors (cl mistaken for d)
  • Typing errors (adjacent letterd on the keuboard, issing letters, extra lketters)
  • Grammatical errors (To who do you refer?)
  • Homophones (I red a great book yesterday) or near-homophones (It's useless; it didn't have any affect)
  • Missing and/or duplicate words
  • And plain old speling mistaeks.

The player has to correct as many as possible, and as fast as possible.

In hard mode, it could run all the mistakes through a normal spell-checker so that they were valid (just incorrect) words.
 
RPG Passive Dungeon has been done before. It's called progress quest.
Isn't that the point? From a commercial point of view this would be an awful idea... (although there could be a market. SaintsRow v/s GTA, Pinball Deluxe v/s Pinball Fantasies, Pacman v/s Pacman JR, Fifa 2017 v/s Fifa 2018, DukeNukem3D v/s all other 3D shooters)
 
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