Blender Game Engine Runtime Port


SolarLune

Member
Joined
Nov 20, 2010
Messages
181
Hey. So, I know that this is a lot to ask, but I was wondering if anyone is fluent enough in C++ code to compile a runtime / method to play 3D Blender games on the Caanoo. It uses OpenGL, though I think the Caanoo uses OpenGL ES, so that is an issue. However, there already is a Linux and Mac version of Blender and the BlenderPlayer, so porting is not an issue. It's all open-source, too, so if anyone is interested, please consider doing this. You can get the source from the Blender homepage. This would make 3D game production (and game production in general) ridiculously easy, and I'm pretty sure the Caanoo would be seeing some great games.
 
Back
Top