I'm making a game with the official Gamepark SDK that uses sprites that are black and white. They are 8 bit sprites. I want to be able to change the color of the white pixels (foreground) and also the black pixels (background) of the sprite. I am able to change the white with the TransBlt function but how do I change the black parts? I assume that I can't change the palette colors since it will affect the whole screen.
In the PC version of my game, I was able to do this by getting the color of each pixel in the sprite and seeing if its either black or white. Is there a similar way of doing that using the SDK?
In the PC version of my game, I was able to do this by getting the color of each pixel in the sprite and seeing if its either black or white. Is there a similar way of doing that using the SDK?