doom mods


unlucky

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May 4, 2003
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I was wondering what people deem to be the best doom mods. As i'm looking for a particularly good 1 2 play whilst i'm away... I've seen star doom mentioned but what do people think is the best :rolleyes:
 
I have yet to find any good ones that work properly on the GP32, I cannot get Stardoom to work at all, it loads to the title screen, then when I start the game it locks up. I have a wad that turns all the enemies into South Park characters for DoomII, but only the first 2 levels work, it locks up at the beginning of the 3rd level.
 
I believe the problem with those mods is that they weren;t made to work on the original Doom engine, they were probably made to work on an engine such as ZDoom. I know I tried to get the eternall WADs to work on a regular Doom engine and they unfortunately don't.
 
I think the 'Alien' mod for Doom is the best, but as it is an ass to setup on PC, i'm not sure what the GP32 would make of it.
 
I have DoomII and thats what my mods are for and like I said they don't work.
 
Hmm... I wonder if we could mod the up-and-coming 3D engine to work as if it were zDoom - it'd solve a load of MOD issues with GPdoom. Although GPDoom rocks muchly...
 
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